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Gust of Wind: Difference between revisions

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(Hat note link to 4E monk equivalent ability)
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{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Rush of the Gale Spirits}}.}}


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Revision as of 04:00, 4 December 2023

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For the equivalent Way of the Four Elements Way of the Four Elements spell, see Rush of the Gale Spirits Rush of the Gale Spirits.
Gust of Wind.webp

Gust of Wind is a level 2 evocation spell. This spell allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall.

Description

Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a Strength Saving throw will be pushed back 5.1 m / 17 ft (ERROR: Distance not in metric!) and be thrown Off Balance Off Balance.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Range: Self
AoE: 12 m / 40 ft (Line)

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Off Balance

Off Balance Off Balance

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Granted by the following items:

Notes

Visuals

External Links