Divine Strike: Thunder (Ranged): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Created page with "{{WeaponActionPage | summary = '''Divine Strike: Thunder (Ranged)''' is a {{Class|Tempest Domain}} Weapon Action and Reaction that deals extra Thunder damage upon a ranged weapon strike. | description = Deal an additional {{DamageText|1d8|Poison}}. | image = Divine Strike Thunder Ranged.webp | cost = action | damage = weapon | extra damage = 1d8 | extra damage type = Thunder | attack roll = yes | recharge = Per turn | duration = | range = ranged | aoe = | aoe m = | ao...")
 
mNo edit summary
Line 1: Line 1:
{{WeaponActionPage
{{WeaponActionPage
| summary = '''Divine Strike: Thunder (Ranged)''' is a {{Class|Tempest Domain}} Weapon Action and Reaction that deals extra Thunder damage upon a ranged weapon strike.
| summary = '''Divine Strike: Thunder (Ranged)''' is a {{Class|Tempest Domain}} Weapon Action and Reaction that deals extra Thunder damage upon a ranged weapon strike.
| description = Deal an additional {{DamageText|1d8|Poison}}.
| description = Deal an additional {{DamageText|1d8|Thunder}}.
| image = Divine Strike Thunder Ranged.webp
| image = Divine Strike Thunder Ranged.webp
| cost = action
| cost = action

Revision as of 18:57, 25 April 2024

Divine Strike Thunder Ranged.webp

Divine Strike: Thunder (Ranged) is a Tempest Domain Cleric Weapon Action and Reaction that deals extra Thunder damage upon a ranged weapon strike.

Description

Deal an additional 1d8Damage TypesThunder.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Thunder.png 1d8 (1~8) Damage TypesThunder damage
Details
Attack roll
 Range: 18 m / 60 ft
Recharge: Per turn


How to learn

This action is a variation of:
Divine Strike: Thunder Divine Strike: Thunder

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite.
  • Critical Hits will also double the damage die.
  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.