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Divine Strike: Radiant: Difference between revisions
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| summary = '''Divine Strike: Radiant''' is a {{Class|Life Domain}} Weapon Action and Reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged). | | summary = '''Divine Strike: Radiant''' is a {{Class|Life Domain}} Weapon Action and Reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged). | ||
| description = Strike a foe with your weapon as it becomes wreathed in gleaming radiance. | | description = Strike a foe with your weapon as it becomes wreathed in gleaming radiance. |
Revision as of 23:54, 26 April 2024
Divine Strike: Radiant is a Weapon Action and Reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged).
Description
Strike a foe with your weapon as it becomes wreathed in gleaming radiance.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- + 1d8 (1~8) Radiant
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Per turn
Variants
How to learn
(Information not yet added.)
Notes
- Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
- Divine Strike: Radiant (Melee) and Divine Strike: Radiant (Ranged) use the corresponding weapon.
- Critical Hits will also double the damage die.
Bugs
- Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.