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== Related literature ==
== Related literature ==
==== Written by Sister Lidwin ====
* {{MdRarityItem|Staff Betting Pool}}
* {{MdRarityItem|URGENT: Request for Supplies}}
* {{MdRarityItem|URGENT: Request for Supplies}}
'''Mention Sister Lidwin'''
* {{MdRarityItem|Staff Betting Pool}}


== External links ==
== External links ==

Revision as of 11:46, 17 November 2024

Anna Lidwin, also known as Sister Lidwin, is an intelligent Zealous Assistant trader in Act Two at the House of Healing.

Portrait Anna Lidwin.png
Don't call the doctor yet! I've got potions, sutures - I know I can do this...

Involvement

Anna is located in the Children's Ward of the House of Healing, where she can be found fretting over the 'care' of the dead tieflings Komira Komira and Locke Locke. If the tieflings were not saved in Act 1, she will instead be fretting over the body of a nameless goblin.

The party can assure her the 'patients' are alright by passing an ability check:

  • [SLEIGHT OF HAND] Give the corpse a subtle poke. (DC 14)
  • [DECEPTION] I see now - they're sleeping peacefully. I think your work here is already done. (DC 14)
  • [MONK] [DECEPTION] I know this stillness - his body is simply conserving energy as he heals. The patient is stable. (DC 14 Advantage Icon.png)
  • [CLERIC] [DECEPTION] I sense the patient's soul - he is merely resting while his body heals. (DC 14 Advantage Icon.png)
  • [DRUID] [DECEPTION] Ah, you've induced such a peaceful sleep. Your knowledge of herbs is impressive - the doctor would be proud. (DC 14 Advantage Icon.png)

Afterwards she will be available as a Trader. She sells a mix of potions, poisons, Alchemy ingredients and Camping Supplies (many of which are rotten and useless).

Notable items sold

Combat

Attacks and abilities

Generic Control.webp
Mind Screech Mind Screech ()
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic

Wrench at a foe's soul and inflict Confusion Confusion.

WIS Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Cure Wounds.webp
Obliging Assistant Obliging Assistant ()

Heal The Surgeon.

 Melee: 1.5 m / 5  ft
Recharge: Per turn

Gallery

Related literature

External links