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Gresh

From bg3.wiki
Revision as of 09:14, 23 November 2023 by HarveyPekar (talk | contribs) (HarveyPekar moved page Gresh to Warrior Gresh: naming conventions)

Warrior Gresh is a Goblin Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.

Warrior Gresh
Stats
Level 2

STR

12
(+1)

DEX

13
(+1)

CON

11

INT

10

WIS

8
(-1)

CHA

8
(-1)
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 15
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Location Blighted Village, Goblin Camp
Faction Cult of the Absolute
Experience on kill 20

Unlike other Goblins that can be talked out of fighting by ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.

Attacks and Abilities

Main Hand Attack Main Hand Attack ()
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack (Melee) Menacing Attack (Melee) ()
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Throw Stone Throw Stone ()
Throws a sharp stone at a foe.
 Range: 9 m / 30 ft