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Guex

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Revision as of 20:44, 2 September 2023 by Dextixer (talk | contribs)

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Guex
Guex1.png
Stats
Level 3

STR

16
(+3)

DEX

12
(+1)

CON

15
(+2)

INT

10

WIS

10

CHA

12
(+1)
Creature Race Icon.png  Race [[Asmodeus Tiefling|Asmodeus Tiefling]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 26
Creature AC Icon.png  AC 15
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Resistances
Resistant to Non-Magical Fire
Character information
Location The Hollow, Druid Grove
Model
File:Guex 3Dmodel.png

Guex is a Tiefling NPC in Baldur's Gate 3. He is one of the Tiefling Refugees hiding within The Hollow of Emerald Grove, where he is training to become a better warrior.

Act One

Guex can first be encountered in the training area of The Hollow inside the Emerald Grove. When engaged in conversation, he is frustrated due to his inability to properly hit a dummy.

Training Guex

The Player Character can offer him ineffectual advice or train him by passing any of the following skillchecks:

If the Detect Thoughts roll fails, Guex and everyone around him gains the Temporarily Hostile status and initiate combat with the Players Party.

If the Athletics or Insight rolls fail, Guex will grow angry with the Player Character and can then be observed and heard to be more frustrated and worse at hitting the dummy.

If successful, the Player Character is rewarded with a Battleaxe and 10 Experience. Guex can also be observed and heard to be much happier and effective at hitting the dummy.

Successfully helping him train is an inspirational event for the Soldier Soldier background called "To Arms!". It grants 1 Inspiration and 25 Experience.

Companion Approval

  • If the player character suceeds in training him:
Wyll approves +1 Laezel approves +1 Karlach approves +5 Gale approves +1 Shadowheart approves +1.
  • If the player character tells him to not call out his moves:
Wyll approves +1 Laezel approves +1
  • If the player character kills him:
Wyll disapproves -10

Loot

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