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Araj Oblodra

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Revision as of 07:20, 17 December 2023 by Twyrine (talk | contribs)


Araj Oblodra is a drow trader and blood-focused alchemist who can be found in Moonrise Towers and the Lower City of Baldur's Gate. Other than the items she sells, she also offers unique potions in exchange for samples of blood, and will ask to speak with Astarion.

Trader
Araj Oblodra

Araj Oblodra Portrait.webp

Araj Act 3.webp

Stats
Level 6

STR

10

DEX

17
(+3)

CON

12
(+1)

INT

12
(+1)

WIS

10

CHA

12
(+1)
Creature Race Icon.png  Race Lolth-Sworn Drow Lolth-Sworn Drow
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 52
Creature AC Icon.png  AC 14
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +3
Passive features
Character information
Location Moonrise Towers,

Lower City X: -91 Y: -93

Act Two

In Act Two, Araj Oblodra can be found hard at work found inside Moonrise Towers, poring over alchemical equipment.

Blood-draw elixirs

Araj will brew unique elixirs as payment for drawing blood from the True Souls in the party for her research. Each character may give blood only once, incurring 1d3 damage in the process. The effects of these potions are generally themed on the race, and, in the case of dragonborns, subrace of the character giving blood.

Unlike normal elixirs, Araj's blood-draw elixir effects are not replaced when a character consumes a second elixir.

However, after consuming a blood-draw elixir and taking a long rest, the character will receive the condition Blood-draw Sickness, which causes a -1 to all dice rolls until another long rest.

With a DC 14 History check, knowledge of House Oblodra will allow the player to realise that Araj doesn't want True Soul blood, but Illithid blood specifically – an especially illicit subject for a drow to research. If this insight is shared with Araj, she will pay 200 gold for each subsequent blood donation, alongside the normal elixir.

Race Elixir
Black Dragonborn, Copper Dragonborn Elixir of Dragonborn Prowess: Acid
Blue Dragonborn, Bronze Dragonborn Elixir of Dragonborn Prowess: Lightning
Brass Dragonborn, Gold Dragonborn Elixir of Dragonborn Prowess: Fire
Green Dragonborn Elixir of Dragonborn Prowess: Poison
Silver Dragonborn, White Dragonborn Elixir of Dragonborn Prowess: Frost
Drow, Elf Elixir of Elven Elegance
Dwarf Elixir of Dwarven Resilience
Githyanki Elixir of Githyanki Providence
Gnome Elixir of Gnomish Ingenuity
Half-elf Elixir of Half-Elven Healing
Half-orc Elixir of Half-Orcish Fury
Halfling Elixir of Halfling Luck
Human Elixir of Human Versatility
Tiefling Elixir of Tiefling Vice

Interaction with Astarion

Araj deeply wishes to speak with Astarion. If Astarion is left at camp during her first interaction, Araj will politely ask that the vampire spawn be brought next.

When Araj speaks with Astarion, she excitedly asks that he bite her, so that she may study the effects of vampire bites up close. She offers the pricelessFile:Potion of Animal Speaking Icon.png Potion of Everlasting Vigour in exchange, which permanently increases the Strength of the one drinking it by 2.

If Astarion is not the player's Origin character, he will be loathe to do so, privately noting to the player that there is something deeply wrong with Araj's blood.

If told to do so anyway, despite his objections, Astarion will go through with Araj's desires. Astarion will feel used, and the disapproval from this will likely end a romance between him and the player if one exists.

There are no other consequences of Astarion obliging the request, despite how foul Araj's blood seems to be.

Act Three

Ah - a cosy little spot, isn't it? These four walls have witnessed greater alchemical triumphs than the keep of Urngath Dorrund![1]

If at least one character donated blood in Act 2, Araj can be found again in the Lower City of Baldur's Gate in Act 3. As the player approaches her shop, Crimson Draughts, just east of The Blushing Mermaid, a series of explosions will begin and Araj will come running out on fire, yet thrilled. She'll offer the player a potion, the newest results of her research and the blood donation.

This "Mysterious Potion" causes a small explosion when drunk, and imbues the consuming character with the permanent Unstable Blood Unstable Blood passive feature, turning their blood into a flammable explosive.

In the locked basement of her shop, you can discover the butchered remains of several less-voluntary participants in Araj's research. Her journal also reveals the true purpose of her research, to find a way to restore House Oblodra to its former glory, or failing that, to exact explosive vengeance for the fallen house.

If Araj was killed in Act 2, or no character donated their blood, Araj will be missing from her store, and the explosions will not trigger on approach. However, her basement will still be available to explore.

History

Araj Oblodra is part of the now defunct House Oblodra. Over a century ago, an alliance of rival drow destroyed her House, due to their association with psionics and illithids before and during the Time of Troubles. House Oblodra was known for, among other things, reckless experimentation with illithid breeding-stock.

Very few survived the House's destruction, making Araj Oblodra one of few members left alive. The only other two known survivors of House Oblodra K'yorl Odran, a Matron Mother of the house, and Kimmuriel Oblodra, who had joined the Bregan D'aerthe after the house's fall.

Notable items sold

Notes

  • Araj is referred to as an "Infernal Merchant" and demon in the games files.
  • Hirelings may exchange blood for elixirs, suggesting that they have illithid blood.

References

  1. Baldur's Gate 3, Larian Studios, 2020