More actions
“I'm shocked by my good fortune, quite honestly. Rent is fair, and the setup is just what I need to start making a living again.„
Overview
He can be found with the other refugees, hiding in the druid settlement at the Emerald Grove. Dammon describes himself as a "bread-and-butter tinsmith" before the events of Descent into Avernus and Elturel being pulled into the Hells.[note 1]
Involvement
As Dammon is the only infernal mechanic in Baldur's Gate 3, he is a core part of Karlach's personal quest, The Hellion's Heart. If Dammon is killed by any means before this quest's completion, the quest cannot be progressed any further.
Dammon can use some materials the party may find on their adventures to create unique equipment. This includes Infernal Iron to forge a Flawed Helldusk Armour and Devilfoil Masks to create Orthon Explosives.
A few of his lines of dialogue reveal he spent a fair amount of time in the Hells working with Infernal machinery. This is because Elturel, his hometown, fell into the Hells. He mentions that his captors were vicious, but thought him useful, so he was drafted into an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.
Related literature
Store
Locations
Dammon can be found at several locations throughout the story (if he survives) from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for an early investment in good attitude, provided the party plans to save Last Light Inn. He is found at:
Notable items sold
The items Dammon sells in Act 1 are available in all three acts.
Act 1
Corresponds to DEN_Weaponsmith_Trade
.
Act 2
Corresponds to HAV_Weaponsmith_Trade
.
- Charge-Bound Warhammer
- Darkfire Shortbow
- Harmonium Halberd
- Sword of Clutching Umbra
- Sword of Life Stealing
- Swordmaster Gloves
- Thermodynamo Axe
- Thorn Blade
Dammon will additionally provide the player with the following items in exchange for rare raw materials:
- Flawed Helldusk Armour (Infernal Alloy), only once
- Flawed Helldusk Gloves (Infernal Iron), only once
- Flawed Helldusk Helmet (Infernal Iron), only once
- Orthon Explosive (Devilfoil Masks), only once
After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him.
Act 3
Corresponds to LOW_Weaponsmith_Trade
.
Other
Stock
Item | Quantity | Chance | |
---|---|---|---|
Halberd | 1 | Always | |
Hunting Shortbow | 1 | Always | |
Rapier | 1 | Always | |
Safeguard Shield | 1 | Always | |
Dye Remover | 5 | Always | |
Dye Table | 5 | Always | |
Gold [1] | 200 - 2160 | Always |
- ↑ Gold for a normal trader from levels 1 to 12
Magic armour
Includes all eligible items from the Magic Armour Trader Table. Below is a list of those items; the actual stock will depend on your level.
Item | Quantity | ||
---|---|---|---|
Light armour[1] | |||
Leather Armour +1 | 1 | ||
Leather Armour +2 | 1 | ||
Padded Armour +1 | 1 | ||
Padded Armour +2 | 1 | ||
Studded Leather Armour +1 | 1 | ||
Studded Leather Armour +2 | 1 | ||
Medium armour[2] | |||
Chain Shirt +1 | 1 | ||
Chain Shirt +2 | 1 | ||
Breastplate +1 | 1 | ||
Breastplate +2 | 1 | ||
Half Plate Armour +1 | 1 | ||
Half Plate Armour +2 | 1 | ||
Hide Armour +1 | 1 | ||
Hide Armour +2 | 1 | ||
Scale Mail +1 | 1 | ||
Scale Mail +2 | 1 | ||
Heavy armour[3] | |||
Chain Mail +1 | 1 | ||
Chain Mail +2 | 1 | ||
Plate Armour +1 | 1 | ||
Plate Armour +2 | 1 | ||
Ring Mail Armour +1 | 1 | ||
Ring Mail Armour +2 | 1 | ||
Splint Armour +1 | 1 | ||
Splint Armour +2 | 1 |
- ↑ From the Light Magic Armour Trader Table.
- ↑ From the Medium Magic Armour Trader Table.
- ↑ From the Heavy Magic Armour Trader Table.
Ranged equipment
Item | Quantity | Chance | |
---|---|---|---|
Special Arrow Subtable | 12 | always | |
Simple Ranged Weapon Subtable | 1 | always | |
Martial Ranged Weapon Subtable | 1 | always | |
Magic Ranged Weapon Trader Table | 1 | always |
Melee equipment
Dammon sells a variety of mundane and magical melee weapons from the Melee Weapon Trader Table.
Item | Quantity | Chance | |
---|---|---|---|
Martial Melee Weapon Subtable | 4 | Always | |
Simple Melee Weapon Subtable | 3 | Always | |
Simple Melee Weapon Subtable +1 | 2 | Always | |
Martial Melee Weapon Subtable +1 | 2 | Always |
Armour
Every item that the player is eligible for is dropped. E.g. at level 6, both Half Plate Armour and Plate Armour are dropped.Item | Quantity | Chance | |
---|---|---|---|
Up to level 3 | |||
Leather Armour | 1 | Always | |
Up to level 4 | |||
Chain Shirt | 1 | Always | |
Hide Armour | 1 | Always | |
Padded Armour | 1 | Always | |
Ring Mail Armour | 1 | Always | |
Up to level 5 | |||
Scale Mail | 1 | Always | |
Level 4+ | |||
Breastplate | 1 | Always | |
Splint Armour | 1 | Always | |
Studded Leather Armour | 1 | Always | |
Level 6+ | |||
Half Plate Armour | 1 | Always | |
Plate Armour | 1 | Always |
Secondary armour
Includes all eligible items from the Secondary Armour Trader Table. Below is a list of those items; the actual stock will depend on your level.
Item | Quantity | ||
---|---|---|---|
Shields[1] | |||
Shield | 1 | ||
Shield +1 | 1 | ||
Metal secondary armour[2] | |||
Helmet | 1 | ||
Metallic Boots | 1 | ||
Metallic Gloves | 1 | ||
Leather secondary armour[3] | |||
Leather Gloves | 1 | ||
Leather Helmet | 1 |
- ↑ From the Shield Trader Table.
- ↑ From the Metal Secondary Armour Trader Table.
- ↑ From the Leather Secondary Armour Trader Table.
Gallery
External links
- Dammon on the Forgotten Realms Wiki
Cite error: <ref>
tags exist for a group named "note", but no corresponding <references group="note"/>
tag was found