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Karlach is an Origin character and Companion in Baldur's Gate 3. She is a Tiefling Barbarian with the Outlander background.
Fury of Avernus | |||||||
Karlach | |||||||
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Stats | |||||||
Level 1 | |||||||
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Race | [[Zariel Tiefling|Zariel Tiefling]] | ||||||
Type | Humanoid | ||||||
HP | 14 | ||||||
AC | TBC | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 60kg / 120lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
Resistances | |||||||
Character information | |||||||
Class | |||||||
Background | Outlander | ||||||
Location | The Risen Road | ||||||
Enemies | Zariel, Ketheric Thorm | ||||||
In-game | |||||||
Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.
Gameplay
In Early Access Patch 9, Karlach's class is stated to be Fighter; however, her actual class upon full release will be Barbarian.
Passive Features
Martial Prodigy
A lifetime of relentless training gave you Armour Proficiency with Light and Medium Armour, as well as Proficiency with , , and .
Proficiencies
Equipment
Saving Throws
Skills
- Currently unknown in Early Access
Spells Known
Cantrips Known
- Thaumaturgy (from Zariel Tiefling)
Background
Karlach was a citizen of Elturel before being taken prisoner and forced to fight in the Blood War, the eternal conflict between demons and devils. She was a prisoner and champion of Zariel, Archdevil and ruler of Avernus, the first layer of the Nine Hells. Taking a risky chance on escape, Karlach boarded a hostile Mind Flayer ship when it appeared in the sky of Avernus. Using it, she made her escape from the Hells but was infected with a Mind Flayer Tadpole in the process. Now hunted, Karlach is a fugitive on the run from Zariel's forces, who seeks to have her warrior returned to her, and punished.
Personality
Karlach is a foul-mouthed and brusque warrior. She's independent, but not afraid to accept outside help when necessary.
Interactions
- To be added.
Approval
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Act 1
- (Give the Ethel wand to Mayrina (location: hag hut on the riverside)
- Deceive the goblins, say 'you can't be serious', then fling poo at them
- Tell Gandrel that Astarion is under your protection
- Allow Lae'zel to speak with the Gith patrol
- Approves of arguing to Wyll that she is not a devil when he confronts her at your camp. (Better to recruit Karlach first without Wyll and have the argument in Camp because everybody gets approval if you defend Karlach against Wyll. Every Origin Companion Likes Karlach)
- Approves of using Speak with Dead to ask the Abducted Nobleman in the crashed Nautiloid if there are any last rites he would like performed [Cleric].
- Approves of Persuading Zevlor not to take a swing at Aradin.
- Approves of promising Zevlor to talk to Kagha about giving the tieflings more time in the grove.
- Approves of telling Silfy you won’t get angry when she fails to rob you.
- Approves of Persuading Kagha to let Arabella go.
- Approves of confronting Ethel about Mayrina being in her hut unwillingly.
- Karlach approves if you Save Sazza's Life.
- Approves of telling Mizora she won’t pay a finger on her.
- Approves of petting Scratch.
- Approves of Persuading Lump the Enlightened to fight for the flesh of the fallen.
- Approves of Intimidating Novice Crusher in the Goblin Camp.
- Approves of taking over Dror Ragzlin to ask your own questions.
- Approves when you say you won’t trust Raphael.
- Approves of telling Halsin you will protect the grove.
- Approves of standing with the Tieflings against Minthara.
- Approves of driving off the goblins from the Druid Grove.
- Approves of giving the infernal iron to Damon.
- Approves of telling Ellyka the gith at the bridge are nothing to you.
- Approves of letting Lae’zel speak with the Gith.
- Approves of promising to rescue Duke Ravengard.
- Approves of seeing through Auntie Ethel’s disguise as an elderly woman.
Act 2
- Invite Jaheira to your party
Disapproval
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Act 1
- Tell Gandrel were you can find Astarion (Hag hut)
- Convince Flind to attack the other Gnolls
- Yell "boo, get off the stage!" at Volo in the goblin camp
- Agree to Vlaakith's request to kill the person inside the Astral Prism
- Disapproves of persuading/intimidating/deceiving Gimblebock and friends into leaving.
- To be added.
Act 2
- Tell Shadowheart you will support her becoming a Dark Justiciar when in the Gauntlet of Shar
- Agree to help Balthazar in the Gauntlet of Shar
Romance
Trivia
- Karlach is voiced by Samantha Béart.
- Karlach was originally voiced by Shala Nyx in Early Access.
Gallery
External Links
Karlach on the Forgotten Realms Wiki Template:CharactersNavbox