Knowledge Domain is one of the Subclasses of Cleric. These Clerics are more specialized in arcane magic.
Player selectable Deities associated with this domain: Moradin, Mystra, Oghma, and Selûne.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Expertise in two of the following Skills: , , , or . Your Proficiency Bonus is doubled for Ability Checks made using these Skills.
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 2
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)
(- Gain Proficiency in all Skills of a chosen Ability.
Level 3
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 5
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 6
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)
(- Read the thoughts of certain creatures while talking to them.
+
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(- Gain the ability to comprehend and communicate with beasts.
Level 7
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 8
- Your god grants you even more intense power. You can add your Wisdom Modifier to the damage you deal with Cleric cantrips.
Level 9
- Domain Spells
- You gain spells from your domain. They are Always Prepared.