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Knowledge Domain

From bg3.wiki

Knowledge Domain is one of the Subclasses of Cleric. These Clerics are more specialized in arcane magic.

Player selectable Deities associated with this domain: MoradinMoradin, MystraMystra, OghmaOghma, and SelûneSelûne.

Subclass features edit

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1 edit

Blessings of KnowledgeBlessings of Knowledge
Gain Expertise in two of the following Skills: Arcana Arcana, History History, Nature Nature, or Religion Religion. Your Proficiency Bonus is doubled for Ability Checks made using these Skills.
Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 2 edit

Knowledge of the AgesKnowledge of the Ages (Action + Channel Divinity Charge)
Gain Proficiency in all Skills of a chosen Ability.

Level 3 edit

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 5 edit

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 6 edit

Read ThoughtsRead Thoughts (Action + Channel Divinity Charge)
Read the thoughts of certain creatures while talking to them.
Speak with AnimalsSpeak with Animals (Action + Channel Divinity Charge)
Gain the ability to comprehend and communicate with beasts.

Level 7 edit

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 8 edit

Potent SpellcastingPotent Spellcasting
Your god grants you even more intense power. You can add your Wisdom Modifier to the damage you deal with Cleric cantrips.

Level 9 edit

Domain Spells
You gain spells from your domain. They are Always Prepared.

External links edit