Barton: Difference between revisions

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==Attacks==
==Attacks==
{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}}
{{Feature box|Ranged Attack|item=Shortbow}}


{{Action}}
{{Feature box|Throw|item=Alchemist's Fire}}
 
{{Attack Roll}}: +4, {{Range|m=18|ft=60}}
Hit: {{DamageInfo|count=1|die=6|type=Piercing|plus=2}}
Will use [[Weapon Actions]].}}{{Feature box|name=Throw|Uses {{RarityItem|Alchemist's Fire}}
 
{{Action}}
 
{{Range|m=18|ft=60}}
 
{{AOE|m=3|ft=10|Radius}}
 
 
Inflicts {{Cond|Burning}} condition on all caught in the explosion.
 
{{Duration|2}}
 
 
Creates area: [[Fire Surface]]
 
{{Duration|3}}}}


==Loot==
==Loot==

Latest revision as of 10:40, 29 April 2024

Barton is one of the bandits raiding the Overgrown Ruins dungeon in Act One. He is instantly hostile to the player as he spots them.

Attacks[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage

Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Throw.webp
Throw Throw ()   –  Alchemist's Fire
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Loot[edit | edit source]