Danger Sense: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{Passive feature page
| summary = '''Danger Sense''' is a {{Class|Barbarian}} passive feature that gives you {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] as long as you aren't {{Cond|Blinded}} or {{Cond|Incapacitated}}.
| summary = '''Danger Sense''' is a {{Class|Barbarian}} passive feature that gives you {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] as long as you aren't {{Cond|Blinded}} or {{Cond|Incapacitated}}.
| description = You sense when things aren't as they should be.  
| description = You sense when things aren't as they should be.  
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To gain this benefit, you can't be {{Cond|Blinded}} or {{Cond|Incapacitated}}.
To gain this benefit, you can't be {{Cond|Blinded}} or {{Cond|Incapacitated}}.
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| image = Danger Sense.webp
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Revision as of 01:44, 14 November 2023

Template:Up to date
Danger Sense.webp

Danger Sense is a Barbarian passive feature that gives you Advantage Icon.png Advantage on Dexterity Saving Throws against traps, Spells and surfaces as long as you aren't Blinded Blinded or Incapacitated Incapacitated.

Description

You sense when things aren't as they should be.

You have Advantage Icon.png Advantage on Dexterity Saving Throws against traps, Spells and surfaces.

To gain this benefit, you can't be Blinded Blinded or Incapacitated Incapacitated.

How to learn

Classes: