Darkness: Difference between revisions

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(Hat note disambiguation)
(for some reason, using {{Cond|Blinded|Blinds}} breaks the script, using inflicts {{Cond|Blinded|Blind}} solves it)
 
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Hatnote|For the equivalent {{Class|Way of Shadow}} ability, see {{SAI|Shadow Arts: Darkness}}.}}
{{Hatnote|For the equivalent {{Class|Way of Shadow}} ability, see {{SAI|Shadow Arts: Darkness}}.}}


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| races = Drow, Drow Half-Elf, Asmodeus Tiefling
| races = Drow, Drow Half-Elf, Asmodeus Tiefling
| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling
| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and {{Cond|Blinded|blinds}} those within it.
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and inflicts {{Cond|Blinded|blind}} to those within it.
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscured|Heavily Obscures}} and {{Cond|Blinded|Blinds}} creatures within. Creatures cannot make ranged attacks into or out of it.
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscured|Heavily Obscures}} and inflicts {{Cond|Blinded|Blind}} to creatures within. Creatures cannot make ranged attacks into or out of it.
| cost = action, spell2
| cost = action, spell2
| attack roll =  
| attack roll =  
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| area condition = Blinded
| area condition = Blinded
| area condition 2 = Heavily Obscured
| area condition 2 = Heavily Obscured
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels =  
| variants =  
| variants =  
| notes = * {{Race|Drow}}, {{Race|Drow Half-Elf}}s, and {{Race|Asmodeus Tiefling}}s can only cast the spell once per [[Long Rest]].
| notes = * {{Race|Drow}}, {{Race|Drow Half-Elf}}s, and {{Race|Asmodeus Tiefling}}s can only cast the spell once per [[Long Rest]].
* Effects that grant sight in magical darkness, such as the Warlock [[Eldritch Invocation]] {{SAI|Devil's Sight}}, {{RarityItem|Eversight Ring}} from act 2, and {{RarityItem|Helldusk Helmet}} from act 3, allow ranged attacks into and out of this spell's area.
* Effects that grant sight in magical darkness, such as the Warlock [[Eldritch Invocation]] {{SAI|Devil's Sight}}, {{RarityItem|Eversight Ring}} from act 2, and {{RarityItem|Steelwatcher Helmet}} from act 3, allow ranged attacks into and out of this spell's area.
* The incantation for Darkness is '''Umbra''', Latin for "shadow" or "shade".
| video = Darkness Visuals.mp4
| video = Darkness Visuals.mp4
}}
}}

Latest revision as of 17:27, 9 March 2024

For the equivalent Way of Shadow Monk ability, see Shadow Arts: Darkness Shadow Arts: Darkness.
Darkness.webp

Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and inflicts Blinded blind to those within it.

Description

Create a cloud of magical darkness that Heavily Obscured Heavily Obscures and inflicts Blinded Blind to creatures within. Creatures cannot make ranged attacks into or out of it.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Range: 18 m / 60 ft
Creates Area: Darkness
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Darkness

The spell creates a cloud with the following properties.

  • AoE: 5 m / 17 ft (Radius)
  • Duration: 10 turns

Creatures within the area are affected by the following conditions:

Blinded Blinded

Heavily Obscured Heavily Obscured
  • Hiding in a Heavily Obscured area. Will go undetected unless they get too close to another creature.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

Visuals

External Links[edit | edit source]