Darkness: Difference between revisions

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m (Notes incorrectly sited that the Helldusk helmet allowed ranged attacks in and out of darkness, which, as of hotfix #17, it does not do. Replaced it with the steelwatcher helmet, which does perform in this way.)
(Updated area parameters)
 
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{See also|Shadow Arts: Darkness|Darkness (cloud)}}
{{Hatnote|For the equivalent {{Class|Way of Shadow}} ability, see {{SAI|Shadow Arts: Darkness}}.}}
 
{{SpellPage
{{SpellPage
| name = Darkness
| name = Darkness
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| races = Drow, Drow Half-Elf, Asmodeus Tiefling
| races = Drow, Drow Half-Elf, Asmodeus Tiefling
| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling
| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and {{Cond|Blinded|blinds}} those within it.
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and inflicts {{Cond|Blinded|blind}} to those within it.
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscured|Heavily Obscures}} and {{Cond|Blinded|Blinds}} creatures within. Creatures cannot make ranged attacks into or out of it.
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscured|Heavily Obscures}} and inflicts {{Cond|Blinded|Blind}} to creatures within. Creatures cannot make ranged attacks into or out of it.
| cost = action, spell2
| cost = action, spell2
| attack roll =  
| attack roll =  
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| condition duration =  
| condition duration =  
| condition save =  
| condition save =  
| area = Darkness
| area = Darkness (cloud)
| area category = cloud
| area shape = Radius
| area range m = 5
| area range m = 5
| area range ft = 17
| area range ft = 17
| area duration = 10
| area duration = 10
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition = Blinded
| area condition 2 = Heavily Obscured
| higher levels =  
| higher levels =  
| variants =  
| variants =  

Latest revision as of 08:18, 4 May 2024

Darkness.webp

Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and inflicts blind blind to those within it.

Description

Create a cloud of magical darkness that Heavily Obscures Heavily Obscures and inflicts Blind Blind to creatures within. Creatures cannot make ranged attacks into or out of it.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Range: 18 m / 60 ft
Creates Area: Darkness (cloud)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Darkness (cloud)

Darkness Darkness

Duration: 10 turns

AoE: 5 m / 17 ft (UNKNOWN SHAPE)

A shroud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of the darkness.

Type: Cloud

Condition: Blinded

Blinded Blinded

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

Visuals

External Links[edit | edit source]