Divine Strike: Weapon (Ranged): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Automated cleanup.)
(bugs category)
Line 18: Line 18:
| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]].
| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]].
* Critical Hits will also double the damage die.
* Critical Hits will also double the damage die.
| bugs =
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
}}
}}
{{ClericNavbox}}
{{ClericNavbox}}

Revision as of 05:10, 27 April 2024

Divine Strike Weapon Ranged.webp

Divine Strike: Weapon (Ranged) is a War Domain Cleric Weapon Action and Reaction that deals extra Weapon damage upon a ranged weapon strike.

Description

Deal an additional 1d8Damage TypesWeapon.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Weapon.png 1d8 (1~8) Damage TypesWeapon damage
Details
Attack roll
 Range: 18 m / 60 ft
Recharge: Per turn


How to learn

This action is a variation of:
Divine Strike: Weapon Divine Strike: Weapon

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite.
  • Critical Hits will also double the damage die.

Bugs

  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.