Goblin Booyahg

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Goblin Booyahg
Goblin Booyahg Model.png
Stats
Level 2

STR

8
(-1)

DEX

12
(+1)

CON

10

INT

12
(+1)

WIS

8
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 13; 16TTactician
Creature AC Icon.png  AC 11
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Location Emerald Grove, Blighted Village, Goblin Camp
Faction Cult of the Absolute
Experience on kill 20

Goblin Booyahg are generic Goblin NPCs and enemies found throughout Act One. They are the wizards of goblinkind, though their skills and knowledge are relatively primitive compared to more learned spellcasters.

Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes. Their use of area of effect and crowd control spells make them high-priority targets in early encounters.

Attacks and Abilities

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Acid Splash.webp
D6 Acid.png 1d6 (1~6) Damage TypesAcid damage

Throw a bubble of acid that damages each creature it hits.
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Sleep.webp
Sleep Sleep ()

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft
Grease.webp
Grease Grease ()

Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX Save
 Range: 18 m / 60 ft
Ray of Sickness.webp
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage

Possibly Poisoned Poisons the target.
CON Save
 Range: 18 m / 60 ft