Inciting Howl: Difference between revisions

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'''Inciting Howl''' is a [[Wildheart]] Barbarians Action. This ability allows them to use their wolf-like anger to increase their allies' movement speed.
{{Hatnote|For the Wolf version of this ability, see [[Inciting Howl (Wolf)]].}}
 
{{ActionPage
== Description ==
| summary = '''Inciting Howl''' is an action available to {{Class|Wildheart}}s with the {{SAI|Rage: Wolf Heart}} bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed.
Stir your allies' fervour. Each ally within earshot can move an additional <code>3m / 10ft</code> during their next turn.
| description = Each ally within earshot can move an additional 3 m / 10 ft during their next turn.
 
| image = Inciting Howl.webp
Available only when [[Rage|Raging]].
| cost = action
{{clear}}
| concentration =
== Properties ==
| damage =
<code>[[File:Action Icon.png|frameless]] Action</code>
| damage2 =
 
| attack roll =  
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>9m / 30ft</code>
| recharge =  
 
| duration =  
[[File:Inciting Howl Tooltip.png|upright=1.5|thumb|left|In-game Tooltip]]
| aoe = radius
| aoe m = 9
| aoe ft = 30
| save =
| additional =  
| higherlevels =
| condition = Inciting Howl
| condition duration = 1
| class learns at level 3 = Wildheart
| notes =
}}
{{BarbarianNavbox}}

Latest revision as of 16:35, 9 March 2024

For the Wolf version of this ability, see Inciting Howl (Wolf).
Inciting Howl.webp

Inciting Howl is an action available to Wildheart Barbarians with the Rage: Wolf Heart Rage: Wolf Heart bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed.

Description

Each ally within earshot can move an additional 3 m / 10 ft during their next turn.

Properties

Cost:
Action
Details:
AoE: 9 m / 30 ft (Radius)

Condition: Inciting Howl

Inciting Howl Inciting Howl

Duration: 1 turn

  • Movement Speed increased by 3 m / 10 ft.

How to learn

Classes: