Mind Flayer Colony: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
(Expanded the area sections. Will come back to edit more later.)
Line 4: Line 4:
If you arrive here from the Moonrise Towers Rooftop, destroy the membrane and move forward. There will lots of Intellect Devourers running around the colony. They are not hostile.
If you arrive here from the Moonrise Towers Rooftop, destroy the membrane and move forward. There will lots of Intellect Devourers running around the colony. They are not hostile.


There are a number of sub areas to the colony:
== Areas ==


# '''Morgue''' - You'll find [[Us]] here if they weren't destroyed on the [[Nautiloid]]. You can free Us to get the item [[Summon Us|Summon Us.]]You'll also meet [[Chop]] here.
=== Morgue ===
# '''Necrotic Laboratory''' - In the South East (X:715 Y:-49). This area has lots of undead and a brain mapping problem to get access to the [[Blade of Oppressed Souls]] and a wall decoration talking about the Mind Flayer Grand Scheme. On a skeleton here you will find the [[Circlet of Mental Anguish]] and [[Braindrain Gloves]]. Near the Blade of Oppressed Souls you will find a brain jar called [[Waking Mind]] that you need to insert into the nearby Mind-Archive Interface (X:699, Y:-117) and talk to the Slack-Skinned Head to gain a permanent buff - [[Githzerai Mind Barrier]] if you purge the mind. The [[True Mind]], [[Willing Mind]], [[Butchered Mind]], [[Closed Mind]] and [[Fresh Mind]] brain jars elsewhere on the ship, as well as the [[Dark Mind]] and [[Slave Mind]] brain jars from the [[Nautiloid]], will only give dialogue.
 
# '''Tadpoling Centre''' - You'll find [[Zevlor]] here. If you want to free him you will have a fight with some of the mind flayers and intellect devourers. In the next area you can find [[Mizora]] stuck in a pod. Free her if you want to advance Wyll's quest ([[The Blade of Frontiers]]). If you decide to free her then persuade her (DC 14) for a reward to get [[Infernal Rapier]].  
* You'll find [[Us]] here if they weren't destroyed on the [[Nautiloid]]. You can free Us to get the item [[Summon Us|Summon Us.]]You'll also meet [[Chop]] here.
# '''Barracks''' - Here you will meet [[Kressa Bonedaughter]] and her crew. Fight them or deceive them. There is nothing else of interest in the barracks.  
* Threatening to kill Chop results in a battle commencing.
 
=== Necrotic Laboratory ===
In the South East (X:715 Y:-49).
 
* When you enter the area, a battle with several undead will commence.
* You can find [[Circlet of Mental Anguish]] and [[Braindrain Gloves]] on a skeleton.
* The Mind-Archive Interface (X:699, Y:-117) allows you to talk to the brain jars found scattered across the area.
** The [[Waking Mind]] found behind the brain mapping puzzle can grant a permanent buff: [[Githzerai Mind Barrier]].
** The [[True Mind]], [[Willing Mind]], [[Butchered Mind]], [[Closed Mind]] and [[Fresh Mind]] brain jars elsewhere in the Colony, as well as the [[Dark Mind]] and [[Slave Mind]] brain jars from the [[Nautiloid]], will only give dialogue.
** A note concerning Enver Gortash and The Dark Urge can be found here.
* Solving the [[Brain Mapping Puzzle|brain mapping puzzle]] will give access to the [[Blade of Oppressed Souls]] and the [[Waking Mind]].
 
=== Tadpoling Centre ===
 
* You'll find [[Zevlor]] here for the [[Find Zevlor]] quest. If you want to free him you will have a fight with three mind flayers and several intellect devourers.  
** Zevlor and the other survivors can potentially turn hostile if they are damaged by the player, including via spell AOE effects such as Cloud of Daggers or Flame Wall.
* In the next area you can find [[Mizora]] stuck in a pod. Free her if you want to advance Wyll's quest ([[The Blade of Frontiers]]).
** The left control is "annihilate," the right one is "release."
*** If you decide to free her, you can then persuade her (DC 14) for a reward to get [[Infernal Rapier]].
*** Killing Mizora via the "annihilate" button results in Wyll dying as well.
 
=== Barracks ===
* Here you will meet [[Kressa Bonedaughter]], who will recognize The Dark Urge. After some dialogue, battle comments with her and her crew. Fight them or deceive them. There are several notes that can shed light on [[The Dark Urge]].
 
== Advance to Ketheric Thorm ==
To the east is the big showdown with [[Ketheric Thorm]]. Before descending down the lift use the Restoration Pod to the right of the lift to get a free [[Long Rest]].
To the east is the big showdown with [[Ketheric Thorm]]. Before descending down the lift use the Restoration Pod to the right of the lift to get a free [[Long Rest]].



Revision as of 21:35, 13 September 2023

The Mind Flayer Colony is a location you can find from the Oubliette under the Moonrise Towers Prison in the Shadow-Cursed Lands in Chapter Two. You can access this area once you have faced Ketheric Thorm for the first time on the Moonrise Towers Rooftop.

If you arrive here from the Moonrise Towers Rooftop, destroy the membrane and move forward. There will lots of Intellect Devourers running around the colony. They are not hostile.

Areas

Morgue

  • You'll find Us here if they weren't destroyed on the Nautiloid. You can free Us to get the item Summon Us.You'll also meet Chop here.
  • Threatening to kill Chop results in a battle commencing.

Necrotic Laboratory

In the South East (X:715 Y:-49).

Tadpoling Centre

  • You'll find Zevlor here for the Find Zevlor quest. If you want to free him you will have a fight with three mind flayers and several intellect devourers.
    • Zevlor and the other survivors can potentially turn hostile if they are damaged by the player, including via spell AOE effects such as Cloud of Daggers or Flame Wall.
  • In the next area you can find Mizora stuck in a pod. Free her if you want to advance Wyll's quest (The Blade of Frontiers).
    • The left control is "annihilate," the right one is "release."
      • If you decide to free her, you can then persuade her (DC 14) for a reward to get Infernal Rapier.
      • Killing Mizora via the "annihilate" button results in Wyll dying as well.

Barracks

  • Here you will meet Kressa Bonedaughter, who will recognize The Dark Urge. After some dialogue, battle comments with her and her crew. Fight them or deceive them. There are several notes that can shed light on The Dark Urge.

Advance to Ketheric Thorm

To the east is the big showdown with Ketheric Thorm. Before descending down the lift use the Restoration Pod to the right of the lift to get a free Long Rest.

You will watch a cutscene between Ketheric Thorm, Gortash and Orin and meet the Netherbrain and learn of their plans and the fact the Elder Brain is the Absolute. If you have Gale with you, you have the option to let him go nuclear and kill the Elder Brain. You will watch the Elder Brain infect Duke Ravengard with a Tadpole, before the three unleash the assault on Baldur's Gate.

Fight with Ketheric

Time for the next fight with Ketheric. He'll call on his god for help and the fight will start. Remember that Ketheric remains invulnerable as long as he has the Nightsong captured. Your initial goal is to free Nightsong with the Help action, as she is trapped inside a soul cage by Ketheric.

After the battle you will get a series of cutscenes. you'll teleport back to Moonrise Towers ground floor where you can talk to some of the people you have met in the Shadow-Cursed Lands before you head west to Baldur's Gate. Chapter Two will be pretty much finished.

Related Locations

Related Quests

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Notable NPCs