Polma

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Revision as of 05:39, 16 November 2023 by Jswiderski (talk | contribs)

Polma is an ogre found in the Goblin Camp. She guards Priestess Gut's chambers within the Defiled Temple.

Bodyguard of the High Priestess
Polma
Polma.PNG
Stats
Level 4

STR

20
(+5)

DEX

12
(+1)

CON

16
(+3)

INT

8
(-1)

WIS

8
(-1)

CHA

7
(-2)
Creature Race Icon.png  Race Ogre
Creature Type Icon.png  Type Giant
HP Icon.png  HP 75; 97Tactician
Creature AC Icon.png  AC 14
Creature Size Icon.png  Size Large
Weight Icon.png  Weight 500kg / 1000lbs
Initiative Icon.png  Initiative +1
Passive features
Character information
Location Defiled Temple

Convincing her to allow you safe passage through the room requires a DC 22 Ability check of either Persuasion, Intimidation, or Deception. As a roll of such magnitude is fiendish for the early game, battle with Polma is difficult to avoid if you wish to proceed deeper into the Defiled Temple.

Like other ogres, she gets a +1 Strength bonus on Tactician difficulty, bringing her overall Strength to 21.

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

If the player allows themselves to get put to sleep and captured by Gut, then fail to break free once captured (or don't bother to resist at all), Korilla will kill both Gut and Polma.

Attacks and Abilities

Loot