Tridents: Difference between revisions
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(Mass-edit to use simplified damage parameters.) |
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| handedness = versatile | | handedness = versatile | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| damage = 1d6 Piercing | | damage = 1d6 | ||
| damage type = Piercing | |||
| versatile damage = 1d8 | | versatile damage = 1d8 | ||
| thrown = yes | | thrown = yes |
Revision as of 23:57, 5 February 2023
Tridents are a type of versatile martial melee weapon. Following are some base attributes common to most tridents, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Trident. Further down below, you can find a list of all tridents in the game.
Properties
- One-handed damage
- 1d6 (1~6) + Strength modifier Piercing damage
- Two-handed damage
- 1d8 (1~8) + Strength modifier Piercing damage
- Details
- Versatile
- Melee: 1.5 m / 5 ft
- Thrown
- Can't Dual Wield
- Dippable
Actions
If you have proficiency, equip in main hand to gain:
List of tridents
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d6 | Piercing |
1.8 kg
|
4 | |||
+3 | 1d6 + 3 1d6 |
Piercing Cold |
1.6 kg
|
40 |
|
|
1d6 | Piercing |
1.8 kg
|
40 | |||
+1 | 1d6 + 1 | Piercing |
1.8 kg
|
55 | ||
1d6 | Piercing |
1.8 kg
|
390 |
|
||
+2 | 1d6 + 2 | Piercing |
1.8 kg
|
125 | ||
+1 | 1d6 + 1 | Piercing |
1.8 kg
|
630 |
|
|
+3 | 1d6 + 3 1d6 |
Piercing Thunder |
1.8 kg
|
840 |
|