Wild Magic: Bolt of Light: Difference between revisions

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{{ActionPage
{{ActionPage
| summary = '''Wild Magic: Bolt of Light''' is a special {{Class|Wild Magic Barbarian}} free action that is randomly used when you trigger a [[Rage: Wild Magic|Wild Magic]] roll. It allows you to shoot a bolt of light from your chest that deals {{DamageType|Radiant}} damage and has a chance to [[Blind]].
| summary = '''Wild Magic: Bolt of Light''' is a special {{Class|Wild Magic Barbarian}} action that is randomly used when you trigger a [[Rage: Wild Magic|Wild Magic]] roll and can be reactivated for a {{r|bonus}} on subsequent turns. It allows you to shoot a bolt of light from your chest that deals {{DamageType|Radiant}} damage and has a chance to {{Cond|Blind}} the target.
| description = Shoot a bolt of light from your chest that {{Cond|Blinded|Blinds}} the target
| description = Shoot a bolt of light from your chest that {{Cond|Blinded|Blinds}} the target
| image = Wild Magic Bolt of Light.webp
| image = Wild Magic Bolt of Light.webp
| school = Conjuration
| cost = bonus
| cost = bonus
| damage = 1d6
| damage type = Radiant
| damage save = CON
| damage save dc = 12
| range m = 9
| range ft = 30
| range ft = 30
| condition = Blinded
| condition = Blinded
| condition duration = 1
| condition duration = 1
| condition dc = 12
| condition save = CON
| save = CON
| save = CON
| save dc = 12
| class learns at level 3 = Wild Magic Barbarian
| class learns at level 3 = Wild Magic Barbarian
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}

Revision as of 22:03, 7 February 2024

Wild Magic Bolt of Light.webp

Wild Magic: Bolt of Light is a special Wild Magic Barbarian action that is randomly used when you trigger a Wild Magic roll and can be reactivated for a Bonus action on subsequent turns. It allows you to shoot a bolt of light from your chest that deals Damage TypesRadiant damage and has a chance to Blind the target.

Description

Shoot a bolt of light from your chest that Blinds Blinds the target

Properties

Cost:
Bonus action
Damage:
D6 Radiant.png 1d6 (1~6) Damage TypesRadiant damage (DC 12 CON save to negate)
Details:
 Range: 9 m / 30 ft
CON Save (DC 12)

Condition: Blinded

Blinded Blinded

Duration: 1 turn

DC 12  Constitution saving throw

How to learn

Classes: