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Soul set

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Soul is a set of equipment that primarily benefits those classed into Monk, with improvements to unarmed attacks. See also Kushigo set, Monk set, Unarmed set, and List of features and items that interact with unarmed strikes.

Name Slot Effect

Gloves of Soul Catching

Gloves Gloves (Non-Armour)
Soul Fist
Your unarmed attacks deal an additional 1d10Damage TypesForce damage.
Soul Catching
Once per turn, on an unarmed hit, you regain 10hit points. Alternatively, you may forego healing to gain Advantage Icon.png Advantage on Attack rolls and Saving throws until the end of your next turn.

Mask of Soul Perception

Headgear Headgear (Non-Armour)
Detect Thoughts Detect Thoughts ()
Cast as a level 2 spell ( Recharge: Short rest.)
Soul Perception
Gain a +2 bonus to Attack rolls, Initiative Rolls Initiative Rolls, and Perception Checks.

Vest of Soul Rejuvenation

Armour Armour (Clothing)
Defier's Rejuvenation
Whenever the wearer succeeds on a Saving throw against a Spell, they regain 1d4hit points.
Greater Kushigo Counter
The wearer can use a Reaction to make an Unarmed Strike Unarmed Strike against any attacker that misses.