Drilldown: conditions

conditions > properties : AllowLeaveDisallowJoinCombat or ApplyToDead or DisableOverhead or ForceOverhead or InitiateCombat & condition3 name: None

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stack id:
None (82) · TWN_DISTILLERY_ELEM_STATUS (7) · BURNING (4) · OBSCURED (4) · ENSNARED (3) · FEARED (3) · POISONED (3) · TWN_DISTILLERY_DRUNK_STATUS (3)
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