Drilldown: conditions

conditions > condition dc: None

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status groups:
None (755) · SG_RemoveOnRespec (242) · SG_Condition (91) · SG_Cursed (43) · SG_Polymorph (40) · SG_DropForNonMutingDialog (35) · SG_Surface (34) · SG_Polymorph_BeastShape (26) · SG_Incapacitated (25) · SG_Rage (25) · SG_Poisoned (20) · SG_Charmed (17) · SG_Restrained (17) · SG_Disease (16) · SG_Light (14) · SG_Unconscious (13) · SG_Drunk (9) · SG_Frightened (8) · SG_Invisible (8)
condition name:
None (1176) · Blinded (2) · Despair: Apathy (2) · Difficult Terrain (2) · Moonbeam (2) · Resistant to Poison Damage (2) · Sanctuary Blocked (2) · Silenced (2)
condition save:
condition dc: (Click arrow to add another value)
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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