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Drilldown: spells
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- passives (990)
- spells (1649)
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- weapons (417)
spells > aoe size:
None
& spell range:
melee
& save :
CON or
None
& damage :
1 or
1d4 or
2d8 or
None
Use the filters below to narrow your results.
name:
None (97) ·
Bard (8) ·
Cleric (14) ·
Druid (15) ·
Paladin (7) ·
Ranger (8) ·
Sorcerer (10) ·
Warlock (5) ·
Wizard (14)
None (105) ·
Bludgeoning (2) ·
Cold (1) ·
Fire (1) ·
Force (1) ·
Necrotic (3) ·
Piercing (3) ·
Poison (6) ·
Slashing (2)
Showing below up to 124 results in range #1 to #124.
A
B
- Barkskin
- Beak Attack (Raven Familiar)
- Bear's Endurance
- Bite (Bat)
- Bite (Gnoll)
- Bite (Gremishka)
- Bite (Mimic)
- Bite (Phase Spiderling)
- Bite (Rat)
- Bite (Spectator)
- Bite (Spider)
- Bite (Squire)
- Bite (Sword Spider)
- Bite (Tiny Spider)
- Blood Skeleton Slam
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Bufotoxin
- Bull's Strength
- Burning Claws
C
- Cat's Grace
- Claws (Crawling Claw)
- Claws (Hag)
- Claws (Imp)
- Claws (Malus Thorm)
- Claws (Owlbear)
- Claws (Quasit)
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
D
- Dispel Evil And Good: Break Enchantment
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
F
- Fire Shield: Chill
- Fire Shield: Warm
- Fist (Glut)
- Flurry of Blows
- Flurry of Blows: Stagger
- Fox's Cunning
- Freedom of Movement
- Freezing Claws
G
H
I
J
K
L
M
- Magic Weapon
- Maiming Pinch
- Maiming Strike
- Maintain Hypnotic Gaze
- Multiattack (Giant Eagle)
- Multiattack (Glut)
- Multiattack (Owlbear)
- Multiattack (Sahuagin)
- Multiattack (Shadow-Cursed Shambling Mound)
- Multiattack (Slayer)
N
O
P
- Pacifying Spores
- Pommel Strike
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison