Talk:List of features that work in Wild Shape: Difference between revisions

From bg3.wiki
Latest comment: 11 June by NtCarlson in topic Reactions while in wild shape
Jump to navigation Jump to search
Tags: Reply Source
Tags: Reply Source
Line 22: Line 22:


:Oh wow, thanks for looking into the code there! I'm just testing by respeccing at Whithers and throwing myself at Mind Flayers + Flaming Fist so I definitely would've missed something as weird as disguising myself and then using Wild Shape. I'll try these out when I get a moment later today. Kind of interested to see whether this allows some of the Illithid reactions to work properly. [[User:Ankoria|Ankoria]] ([[User talk:Ankoria|talk]]) 20:54, 11 June 2024 (CEST)
:Oh wow, thanks for looking into the code there! I'm just testing by respeccing at Whithers and throwing myself at Mind Flayers + Flaming Fist so I definitely would've missed something as weird as disguising myself and then using Wild Shape. I'll try these out when I get a moment later today. Kind of interested to see whether this allows some of the Illithid reactions to work properly. [[User:Ankoria|Ankoria]] ([[User talk:Ankoria|talk]]) 20:54, 11 June 2024 (CEST)
::Summarizing the results of our testing so far, here's how different reactions behave while simultaneously wild shaped and disguised:
::Class features:
::* {{SAI|Cutting Words}}: Works
::* {{SAI|Warding Flare}}: Works
::* {{SAI|Improved Warding Flare}}: Works
::* {{SAI|Guided Strike}}: Doesn't work
::* {{SAI|War God's Blessing}}: Works (why does this work when Guided Strike does not?)
::* {{SAI|Wrath of the Storm}}: Works though the animation is bugged
::* {{SAI|Destructive Wrath}}: Doesn't seem to work? The reaction is not disabled, but nothing seems to trigger it including {{SAI|Grounded Thunder Strike}} and {{SAI|Electrified Flail}}
::* {{SAI|Reckless Attack}}: Works, but only applies to the armed Myrmidon forms
::* {{SAI|Projected Ward}}: Works
::* {{SAI|Deflect Missiles}}: Doesn't work
::* {{SAI|Riposte}}: Works even for unarmed wild shape forms. Can also be acquired through Martial Adept feat
::Feats:
::* {{SAI|Sentinel: Vengeance}}: Explicitly coded to work with myrmidon forms normally. Using this approach, it can work with any wild shape, even unarmed ones.
::* {{SAI|Mage Slayer: Attack Caster}}: Interestingly, this one works while wild shaped normally, but if you are also disguised, it doesn't work. The condition is just {{c|not HasStatus('SG_Disguise')}}.
::* {{SAI|War Caster: Opportunity Spell}}: Doesn't work, likely for the same reason no other spells work
::* {{SAI|Polearm Master: Opportunity Attack}}: No wild shape form has an applicable weapon. Water Myrmidon's trident doesn't count.
::No reaction spells seem to work. This makes sense since every wildshape form applies {{C|BlockSpellCast()}}. I tested:
::* {{SAI|Counterspell}}: Doesn't work
::* {{SAI|Shield}}: Doesn't work
::* {{SAI|Divine Smite}}: Doesn't work
::* {{SAI|Hellish Rebuke}}: Doesn't work. The Fire Myrmidon has a built in variant that is not a spell. That one works of course.
::Illithid powers:
::* {{SAI|Charm}}: Works
::* {{SAI|Luck of the Far Realms}}: Works
::* {{SAI|Psionic Backlash}}: Works
::* {{SAI|Psionic Dominance}}: Doesn't work. The enable condition is {{c|not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')}} instead
::Misc:
::* {{SAI|Tenacity}}: Works, but only applies to Air Myrmidon form.
::[[User:NtCarlson|NtCarlson]] ([[User talk:NtCarlson|talk]]) 23:14, 11 June 2024 (CEST)

Revision as of 23:14, 11 June 2024

Reactions while in wild shape

I was testing to see what reactions work while wild shaped and I noticed the conditions for some of these reactions are:

not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')

So they are disabled while just wild shaped, but if you are disguised and then wild shape they work. These conditions are used for a lot of reactions. The ones I tested are:

More testing is needed, but a bear bard who runs around in bear form taunting enemies with Goading Roar Goading Roar and Cutting Words Cutting Words just might work. NtCarlson (talk) 20:41, 11 June 2024 (CEST)Reply[reply]

Oh wow, thanks for looking into the code there! I'm just testing by respeccing at Whithers and throwing myself at Mind Flayers + Flaming Fist so I definitely would've missed something as weird as disguising myself and then using Wild Shape. I'll try these out when I get a moment later today. Kind of interested to see whether this allows some of the Illithid reactions to work properly. Ankoria (talk) 20:54, 11 June 2024 (CEST)Reply[reply]
Summarizing the results of our testing so far, here's how different reactions behave while simultaneously wild shaped and disguised:
Class features:
Feats:
  • Sentinel: Vengeance Sentinel: Vengeance: Explicitly coded to work with myrmidon forms normally. Using this approach, it can work with any wild shape, even unarmed ones.
  • Mage Slayer: Attack Caster Mage Slayer: Attack Caster: Interestingly, this one works while wild shaped normally, but if you are also disguised, it doesn't work. The condition is just not HasStatus('SG_Disguise').
  • War Caster: Opportunity Spell War Caster: Opportunity Spell: Doesn't work, likely for the same reason no other spells work
  • Polearm Master: Opportunity Attack Polearm Master: Opportunity Attack: No wild shape form has an applicable weapon. Water Myrmidon's trident doesn't count.
No reaction spells seem to work. This makes sense since every wildshape form applies BlockSpellCast(). I tested:
Illithid powers:
Misc:
  • Tenacity Tenacity: Works, but only applies to Air Myrmidon form.
NtCarlson (talk) 23:14, 11 June 2024 (CEST)Reply[reply]