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Sluck: Difference between revisions

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|exp=15
|exp=15
|speed=9m / 30ft
|speed=9m / 30ft
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
 
{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
|title=Novice of the Absolute}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside her fellow novices.{{Q|Tribe?|Sluck questioning the player.}}
|title=Novice of the Absolute}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside her fellow novices.{{Q|Tribe?|Sluck questioning the player.}}



Revision as of 00:03, 2 November 2023

Novice of the Absolute
Sharp-Eye Sluck
Stats
Level 2

STR

10

DEX

14
(+2)

CON

10

INT

10

WIS

8
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 12
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +2
Passive features
Character information
Location Goblin Camp
Faction Cult of the Absolute
Experience on kill 15
Mirg is a Goblin Sharp-Eye in the Goblin Camp in Act One. She is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside her fellow novices.
Tribe?
Sluck questioning the player.


Conditions

Slightly Drunk Slightly Drunk

Attacks and Abilities

Ranged Attack - Goblin Bow

Action

Attack roll: +4
D6 Piercing.png 1d6 (1~6) + 2 modifier Damage TypesPiercing
 Range: 18 m / 60 ft

Ensnaring Strike (Ranged)

Your attack summons thorny vines that possibly Ensnared your target.

Action

Attack roll: +4
D6 Piercing.png 1d6 + 2 (3~8) Damage TypesPiercing
DC Strength saving throw to resist becoming Ensnared and take
D6 Piercing.png 1d6 (1~6) Damage TypesPiercing
at the start of each turn. Duration: 10 turns.

Concentration Concentration

Nimble Escape

Retreat safely: moving won't provoke Opportunity Attacks.

Bonus action

Worg Companion

Some Sharp-Eyes have access to the Worg Companion ability, allowing them to summon a Worg

Action