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Flurry of Blows: Push: Difference between revisions
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(Updated to match Flurry of Blows (Topple)) |
HiddenDragon (talk | contribs) (Updated damage fields) |
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| description = Punch twice in quick succession and potentially push your target {{Distance|m=5|ft=17}} away. | | description = Punch twice in quick succession and potentially push your target {{Distance|m=5|ft=17}} away. | ||
| cost = bonus, ki | | cost = bonus, ki | ||
| damage = | | damage = 1d4 | ||
| | | damage type = Bludgeoning | ||
| damage modifier = finesse | |||
| extra damage = 1d4 | |||
| extra damage type = Bludgeoning | |||
| extra damage modifier = finesse | |||
| range = melee | | range = melee | ||
| attack roll = yes | | attack roll = yes | ||
| save = STR | | save = STR | ||
| save dc = weapon action | |||
| on save = Target is not pushed back. | |||
| additional = * Equivalent to two normal unarmed attacks. | | additional = * Equivalent to two normal unarmed attacks. | ||
* Affected by {{SAI|Martial Arts: Deft Strikes}}, scaling with your level. | * Affected by {{SAI|Martial Arts: Deft Strikes}}, scaling with your level. | ||
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* Damage at Monk level 9: | * Damage at Monk level 9: | ||
{{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} | {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} | ||
| class learns at level 3 = Way of the Open Hand | | class learns at level 3 = Way of the Open Hand | ||
| notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by: | | notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by: |
Revision as of 22:32, 22 December 2023
Flurry of Blows: Push is a class action. It is an enhanced variant of that can potentially push the target away.
Description
Punch twice in quick succession and potentially push your target 5 m / 17 ft away.
Properties
- Cost:
- Bonus action + Ki Point
- Damage:
- 1d4 (1~4) + Strength or Dexterity modifier Bludgeoning
- + 1d4 (1~4) + Strength or Dexterity modifier Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- STR Save (Weapon action DC) (On Save: Target is not pushed back.)
- Equivalent to two normal unarmed attacks.
- Affected by , scaling with your level.
- Affected by , scaling with your Strength or Dexterity, whichever is higher.
At Higher Levels
- Damage at Monk level 3:
1d6 (1~6) + Strength or Dexterity modifier Bludgeoning
+ 1d6 (1~6) + Strength or Dexterity modifier Bludgeoning
- Damage at Monk level 9:
1d8 (1~8) + Strength or Dexterity modifier Bludgeoning
+ 1d8 (1~8) + Strength or Dexterity modifier Bludgeoning
How to learn
Classes:
- Class level 3: Way of the Open Hand
Notes
- The Saving throw for this attack is rolled against the attacker's weapon action DC given by:
- Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier
- The Saving throw is rolled when the second punch lands. If it misses, the target cannot be pushed back even if the first punch lands.
- This attack does not trigger .
- Additional sources of Bonus action such as or may be used to execute this attack multiple times per turn.
- This attack is affected by all bonuses that apply to regular unarmed attacks, such as , , or .