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Campsite: Difference between revisions

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*[[Wyll]] (Companion)
*[[Wyll]] (Companion)
*[[Barcus Wroot]]
*[[Barcus Wroot]]
*[[Oathbreaker Knight]] (until paid to renew the Oath, if a [[Paladin]] broke it.)
*[[Owlbear Cub]]
*[[Owlbear Cub]]
*[[Scratch]]
*[[Scratch]]

Revision as of 04:23, 6 July 2023

Image of an open camp in the night, with a camp fire in the center
The campsite at night
The Campsite is a Location within Chapter One, and becomes accessible after the player completes the Prologue. This is a special location that the player discovers when they first initiates a long rest, and can subsequently be travelled to similarly or through fast travel.

Purpose and Usage

In the Early Access, the night-time version of the campsite serves as the primary location for Long Resting, and reforming the party composition. It is also a key location to progress the main and companion stories through camp conversations.

The day-time version of the camp is accessed whenever the player chooses to arrive at it through fast travel. The player may also appear here instead of in the World Map after resting if certain camp cutscenes that don't trigger automatically are available.

Waypoints

This location does not contain any waypoints, but can be fast travelled to at any point. Arriving in the campsite this way triggers the day-time version of the location.

Related Quests

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Notable NPCs