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Andrik: Difference between revisions

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== Related Quests==
== Related Quests==
* {{Quest|Call of the Blood}}
* {{Quest|The Pale Elf}}
* {{Quest|The Pale Elf}}
* {{Quest|Call of the Blood}}


{{Szarr Palace}}
{{Szarr Palace}}

Revision as of 21:03, 25 July 2024

Andrik is an Undead Vampire Spawn who is imprisoned in Cazador's Dungeon. He is one of the children recently kidnapped from the Gur by Astarion Astarion and forcibly turned into a vampire spawn.

Interactions

As the party progresses through Cazador's Dungeon, they inevitably pass by a prison containing various children Vampire spawns, including Chessa Chessa. Like Chessa, Andrik can either be consumed or set free depending on the choices made after slaying Cazador Cazador.

Combat

Attacks and abilities

Bite.webp
Bite Bite ()
D6 Necrotic.png 2d6 (2~12) Damage TypesNecrotic

Sink your fangs into a target and Sap Sap its blood.

Subsequent attacks that Sap blood will further reduce the target's maximum hit points.

 Melee: 1.5 m / 5  ft
Generic Physical.webp
Claws Claws ()

Lash out with deadly claws.

 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
Multiattack Multiattack ()
+

Aim multiple attacks at a target. Each attack deals 2d4Damage TypesSlashing damage.

 Melee: 1.5 m / 5  ft
Recharge: per turn

Related Quests