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Andrik: Difference between revisions
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HiddenDragon (talk | contribs) (Added VA) |
m (Updated XP reward (10 -> 400)) |
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| ac = 18 | | ac = 18 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 400 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 16 | | str = 16 | ||
Line 32: | Line 33: | ||
| wis save prof = yes | | wis save prof = yes | ||
| conditions = Eternally Bound | | conditions = Eternally Bound | ||
| athletics = 3 | |||
| acrobatics = 3 | |||
| perception = 0 | |||
| resistances = Bludgeoning resistant nm, Piercing resistant nm, Slashing resistant nm, Necrotic resistant full | | resistances = Bludgeoning resistant nm, Piercing resistant nm, Slashing resistant nm, Necrotic resistant full | ||
| passives = Opportunity Attack, Sunlight Hypersensitivity, Vampire Regeneration | | passives = Opportunity Attack, Sunlight Hypersensitivity, Vampire Regeneration |
Latest revision as of 23:27, 22 November 2024
Andrik is an Undead Vampire Spawn who is imprisoned in Cazador's Dungeon. He is one of the children recently kidnapped from the Gur by Astarion and forcibly turned into a vampire spawn.
Interactions[edit | edit source]
As the party progresses through Cazador's Dungeon, they inevitably pass by a prison containing various children Vampire spawns, including Chessa. Like Chessa, Andrik can either be consumed or set free depending on the choices made after slaying Cazador.