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== Involvement ==
== Involvement ==
The party can find Hairy Henry being rallied by {{CharLink|Kressa Bonedaughter}} along with his fellow cultists {{CharLink|Ironfinger}} and {{CharLink|Maghtew Budj}}. If the party waits too long before approaching, Kressa casts {{cond|Myrkul's Gift}}, which gives her and the other cultists 10 temporary hitpoints.  
The party can find Hairy Henry being rallied by {{CharLink|Kressa Bonedaughter}} along with his fellow cultists {{CharLink|Ironfinger}} and {{CharLink|Maghtew Budj}}. On approaching, Kressa casts {{cond|Myrkul's Gift}}, which gives her and the other cultists 10 temporary hitpoints.  


Henry attacks along with the other followers in the barracks if combat is initiated through dialogue with Kressa or if attacked.
Henry attacks along with the other followers in the barracks if combat is initiated through dialogue with Kressa or if attacked.

Revision as of 20:40, 18 January 2025

Hairy Henry is a member of the Cult of Myrkul that may be found in the sanctum north of the Barracks in the Mind Flayer Colony.

Portrait Hairy Henry.png
Heed the Mistress. She is blessed.

Involvement

The party can find Hairy Henry being rallied by Kressa Bonedaughter Kressa Bonedaughter along with his fellow cultists Ironfinger Ironfinger and Maghtew Budj Maghtew Budj. On approaching, Kressa casts Myrkul's Gift Myrkul's Gift, which gives her and the other cultists 10 temporary hitpoints.

Henry attacks along with the other followers in the barracks if combat is initiated through dialogue with Kressa or if attacked.

If left alone, he moves to his room in the south-western part of the barracks, greeting the party with "Heed the Mistress. She is blessed" and "Walk in shadow" if spoken to.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Flail of Myrkul
Damage: 3~10

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Misty Step.webp
Misty Step Misty Step ( + )
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ( + )
Damage: 2~16

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft
Throw.webp
Throw Throw ()   –  Javelin
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Loot

Related Items