Template:Weapon action page: Difference between revisions
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{{DamageInfo | {{{extra damage 2}}} | {{{extra damage type 2}}} }} | {{DamageInfo | {{{extra damage 2}}} | {{{extra damage type 2}}} }} | ||
}} {{#if: {{{attack roll|}}} | | }} {{#if: {{{attack roll|}}} | | ||
<br>{{Attack Roll}} | |||
}} {{#if: {{{range m|}}} {{{range ft|}}} | | }} {{#if: {{{range m|}}} {{{range ft|}}} | | ||
<br>{{Range | m = {{{range m}}} | ft = {{{range ft}}} }} | |||
}} {{#if: {{{range|}}} | | }} {{#if: {{{range|}}} | | ||
<br>{{Range | {{{range | {{{range}}} }}} }} | |||
}} {{#if: {{{aoe|}}} | | }} {{#if: {{{aoe|}}} | | ||
<br>{{AOE | {{{aoe}}} | m = {{{aoe m}}} | ft = {{{aoe ft}}} }} | |||
}} {{#if: {{{duration|}}} | | }} {{#if: {{{duration|}}} | | ||
<br>{{Duration | {{{duration}}} }} | |||
}} {{#if: {{{recharge|}}} | | }} {{#if: {{{recharge|}}} | | ||
<br>{{Recharge | {{{recharge}}} }} | |||
}} {{clear}} </div> {{#if: {{{condition|}}} | {{blank}} | }} {{clear}} </div> {{#if: {{{condition|}}} | {{blank}} | ||
Revision as of 18:18, 26 August 2023
Examples follow.
Piercing Strike
Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, pike, rapier, shortsword, and trident in their main hand.
Description
Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Properties
Action
Damage:
![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
![](/w/images/thumb/0/08/Range_Icon.png/25px-Range_Icon.png)
![](/w/images/thumb/f/fd/Recharge_Icons.png/25px-Recharge_Icons.png)
Conditions
Duration: 2 turns
Gargantuan Cleave
Gargantuan Cleave is a weapon action granted by Very Heavy Greataxe.
Description
Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced.
Properties
Action
Damage:
Normal Weapon Damage
Extra damage:
![D6 Slashing.png](/w/images/thumb/2/2b/D6_Physical.png/27px-D6_Physical.png)
![Damage Types](/w/images/thumb/f/f0/Slashing_Damage_Icon.png/25px-Slashing_Damage_Icon.png)
![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
![](/w/images/thumb/d/d0/Aoe_Icon.png/25px-Aoe_Icon.png)
![](/w/images/thumb/f/fd/Recharge_Icons.png/25px-Recharge_Icons.png)
Pommel Strike
Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, and longsword in their main hand.
Description
Make a non-lethal attack against an enemy and possibly daze them.
Properties
Bonus action
Damage:
![D4 Bludgeoning.png](/w/images/thumb/3/31/D4_Physical.png/31px-D4_Physical.png)
![Damage Types](/w/images/thumb/7/7d/Bludgeoning_Damage_Icon.png/25px-Bludgeoning_Damage_Icon.png)
![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
![](/w/images/thumb/2/2a/Melee_Range_Icon.png/25px-Melee_Range_Icon.png)
![](/w/images/thumb/f/fd/Recharge_Icons.png/25px-Recharge_Icons.png)
Conditions
Duration: 2 turns
- Has
Disadvantage on Wisdom
Saving throws, can't take Reactions, and loses the Dexterity bonus to their
Armour Class.
- Removed if an ally Helps this creature.
Brace (Melee)
Brace (Melee) is a weapon action available to characters proficient in and wielding a glaive, and pike in their main hand.
Description
Spend 6 m / 20 ft (ERROR: Distance not in metric!) of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Properties
6 m / 20 ft movement
![](/w/images/thumb/6/6a/Duration_Icons.png/25px-Duration_Icons.png)
![](/w/images/thumb/f/fd/Recharge_Icons.png/25px-Recharge_Icons.png)
Tenacity
Tenacity is a weapon action available to characters proficient in and wielding a greatclub, mace, maul, and morningstar in their main hand.
Description
When you miss an attack, deal Bludgeoning damage equal to your Strength Modifier (or a minimum of 1).
Properties
This template defines the table "weapon_actions". This table has not been created yet.