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Preserve Life: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ActionPage
{{ActionPage
| description = Evoke a healing energy that restores {{DamageText|3 x Cleric Level|Healing}} to allied creatures.
| description = Evoke a healing energy that restores {{DamageText|3 x Character Level|Healing}} to allied creatures.
 
| warning = {{Prereq|Has no effect on undead and constructs.}}
{{Prereq|Has no effect on undead and constructs.}}
| image = Preserve Life.webp
| image = Preserve Life.webp
| summary = '''Preserve Life''' is an Action available to {{Class|Life Domain}}s. This ability allows these Clerics to heal their allies.
| summary = '''Preserve Life''' is an action available to [[Life Domain]] [[Cleric]]s. This ability allows these Clerics to heal their allies.
| cost = action, chadiv
| cost = action, chadiv
| concentration =  
| concentration =  
| damage = amount:(3 x Cleric's Level), type:Healing
| damage = 3 x Character's Level
| damage2 =
| damage type = Healing
| recharge =
| recharge =
| duration =
| duration =
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| class learns at level 2 = Life Domain
| class learns at level 2 = Life Domain
| notes =
| notes =
* Unlike most class-specific actions, Preserve Life scales based on [[character level]], not class level. For example, a Level 12 Life Domain Cleric and a Level 12 character with 10 Levels in [[Druid]] and 2 Levels in Life Domain Cleric will both heal for 36 Hit Points.
}}
}}
{{ClericNavbox}}

Latest revision as of 05:20, 30 July 2024

Preserve Life.webp

Preserve Life is an action available to Life Domain Clerics. This ability allows these Clerics to heal their allies.

Description

Evoke a healing energy that restores 3 x Character Levelhit points to allied creatures.

Has no effect on undead and constructs.

Properties

Cost:
Action + Channel Divinity Charge
Healing:
3 x Character's Level hit points
Details:
 Range: Self
AoE: 9 m / 30 ft (Radius)

How to learn

Classes:

Notes

  • Unlike most class-specific actions, Preserve Life scales based on character level, not class level. For example, a Level 12 Life Domain Cleric and a Level 12 character with 10 Levels in Druid and 2 Levels in Life Domain Cleric will both heal for 36 Hit Points.