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Flurry of Blows: Push: Difference between revisions

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{{ActionPage
{{ActionPage
| image = Flurry of Blows Push.webp
| image = Flurry of Blows Push.webp
| summary = '''{{PAGENAME}}''' is a {{Class|Way of the Open Hand}} bonus action that enhances your {{SAI|Flurry of Blows}} to push your target away from you as well.
| summary = '''{{PAGENAME}}''' is a [[Way of the Open Hand]] Monk class action. It is an enhanced variant of {{SAI|Flurry of Blows}} that can potentially push the target away.
| description = Punch twice in quick succession and potentially push your target {{Distance|m=5|ft=16}} away.
| description = Punch twice in quick succession and potentially push your target {{Distance|m=5|ft=17}} away.
| cost = bonus, ki
| cost = bonus, ki
| damage = amount: 1d4, type: Bludgeoning, mod: Dexterity
| damage = 1d4
| damage2 = amount: 1d4, type: Bludgeoning, mod: Dexterity
| damage type = Bludgeoning
| damage modifier = finesse
| extra damage = 1d4
| extra damage type = Bludgeoning
| extra damage modifier = finesse
| range = melee
| range = melee
| attack roll = yes
| attack roll = yes
| save = STR
| save dc = weapon action
| on save = Target is not pushed back.
| additional = * Equivalent to two normal unarmed attacks.
| additional = * Equivalent to two normal unarmed attacks.
* Affected by {{SAI|Martial Arts: Deft Strikes}}, scaling with your level.  
* Affected by {{Pass|Martial Arts: Deft Strikes}}, scaling with your level.  
* Affected by {{SAI|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher.
* Affected by {{Pass|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher.
| higher levels = * Damage at level 3:  
| higher levels =  
{{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}}
* Damage at Monk level 3:
* Damage at level 9:
{{DamageInfo | 1d6 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = finesse}}
{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}}
* Damage at Monk level 9:
{{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}}
| class learns at level 3 = Way of the Open Hand
| class learns at level 3 = Way of the Open Hand
| notes = * While the description does not specify, the combat log shows that [[Flurry of Blows: Push]] is a Strength save But '''does not''' depend on the targets weight like the [[shove]] ability. Your ability save DC is 10+ your Dex Modifier. ie: a dex of 18 will be a DC of 14 = (10+4) that the target must fail against to be pushed.  
| notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by:
* '''Does not''' trigger [[Extra Attack]].
:{{InfoBlob|1=Weapon action DC = 8 + [[Proficiency Bonus]] + [[Strength]] or [[Dexterity]] modifier}}
* Additional sources of {{action|bonus}} such as [[Wholeness of Body]] or [[Thief|Thief → Fast Hands]] may be used to execute this multiple times per turn.
* The {{Saving throw}} is rolled when the second punch lands. If it misses, the target cannot be pushed back even if the first punch lands.
* Affected by all bonuses that apply to regular unarmed attacks, such as Manifestation of Body / Soul / Mind from [[Way of the Open Hand]].
* This attack {{em|does not}} trigger {{Pass|Extra Attack}}.
* Additional sources of {{action|bonus}} such as {{SAI|Wholeness of Body}} or {{Pass|Fast Hands}} may be used to execute this attack multiple times per turn.
* This attack is affected by all bonuses that apply to regular unarmed attacks, such as {{Pass|Manifestation of Body}}, {{Pass|Manifestation of Soul|Soul}}, or {{Pass|Manifestation of Mind|Mind}}.
}}
}}
{{MonkNavbox}}
{{MonkNavbox}}

Latest revision as of 09:59, 29 July 2024

Flurry of Blows Push.webp

Flurry of Blows: Push is a Way of the Open Hand Monk class action. It is an enhanced variant of Flurry of Blows Flurry of Blows that can potentially push the target away.

Description

Punch twice in quick succession and potentially push your target 5 m / 17 ft away.

Properties

Cost:
Bonus action + Ki Point
Damage:
+
Details:
Attack roll
 Melee: 1.5 m / 5  ft
STR Save (Weapon action DC) (On Save: Target is not pushed back.)

At Higher Levels

  • Damage at Monk level 3:
+
  • Damage at Monk level 9:
+

How to learn

Classes:

Notes

Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier