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Ice Knife: Difference between revisions
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(Created page with "{{SpellPage | name = Ice Knife | image = Spell_Conjuration_IceKnife.png | level = 1 | school = Conjuration | classes = Sorcerer, Wizard <!-- The following are for classes only, not races! --> | learns at level 1 = Sorcerer, Wizard | summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface. | description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone n...") |
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{{ | {{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Blade of Rime}}.}} | ||
{{Feature page | |||
| | | type = spell | ||
| level = 1 | | level = 1 | ||
| school = Conjuration | | school = Conjuration | ||
<!-- The following are for classes only, not races! --> | <!-- The following are for classes only, not races! --> | ||
| summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface. | | summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface. | ||
| description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone nearby. It leaves an ice | | description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone nearby. It leaves an {{Area|Ice}} surface. On miss, the shard of ice still explodes. | ||
| | | extra description = This spell can be cast while you are {{Cond|Silenced}}. | ||
| damage 1 = 1d10 | |||
| damage 1 type = Piercing | |||
| damage 2 = 2d6 | |||
| damage 2 type = Cold | |||
| cost = action, spell1 | |||
| attack roll = yes | | attack roll = yes | ||
| | | on miss = The shard of ice still explodes. | ||
| | | save = DEX | ||
| on save = The damage from the explosion is negated | |||
| | |||
| range m = 18 | | range m = 18 | ||
| aoe = radius | | aoe = radius | ||
| aoe m = 2 | | aoe m = 2 | ||
| | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| | | uids = Projectile_IceKnife:Normal level 1 variant, | ||
| area | Projectile_IceKnife_2:Upcasted level 2 variant, | ||
Projectile_IceKnife_3:Upcasted level 3 variant, | |||
Projectile_IceKnife_4:Upcasted level 4 variant, | |||
Projectile_IceKnife_5:Upcasted level 5 variant, | |||
Projectile_IceKnife_6:Upcasted level 6 variant, | |||
Projectile_MAG_IceKnife:Once per rest variant available through Frost Prince, | |||
Projectile_MAG_IceKnife_MonkGloves:Once per rest variant available through Snow-Dusted Monastery Gloves, | |||
Projectile_WYR_SmugglersCave_IceKnife_3:NPC-only variant used by Charming Latham, | |||
Projectile_LOW_BhaalCultist_IceKnife:NPC-only variant used by Invokers of Bhaal, | |||
| spell flags = HasSomaticComponent, IsSpell, HasHighGroundRangeExtension, RangeIgnoreVerticalThreshold, IsHarmful, | |||
| area = Ice | |||
| area shape = radius | | area shape = radius | ||
| area | | area m = 2 | ||
| area | | area duration = 2 | ||
| | | classes = Druid, Sorcerer, Wizard | ||
| | | class learns at level 1 = Druid, Sorcerer, Wizard | ||
| | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| notes = Creatures on an | | granted by feats = Magic Initiate: Druid, Magic Initiate: Sorcerer, Magic Initiate: Wizard | ||
| granted by items = Frost Prince:Long Rest, Snow-Dusted Monastery Gloves:Long Rest | |||
| notes = | |||
* Creatures on an [[Ice Surface]] will fall {{Cond|Prone}} on failing a [[Dexterity]] {{SavingThrow}}. | |||
| video = Ice Knife Visuals.mp4 | |||
}} | }} | ||
[[Category:Spells that can be cast while silenced]] | |||
== External Links == | |||
* {{FRWiki|Ice knife|long}} | |||
[[Category:Sources of Piercing damage]] | |||
[[Category:Sources of Cold damage]] |
Latest revision as of 01:23, 22 February 2025
For the equivalent Way of the Four Elements Monk spell, see .
Ice Knife is a level 1 conjuration spell. The caster throws a shard of ice, which explodes and leaves behind an icy surface.
Piercing damage. It explodes and deals 2d6
Cold damage to anyone nearby. It leaves an
Ice surface. On miss, the shard of ice still explodes.
Cold damage for each Spell Slot Level above 1st.
Description
Throw a shard of ice that deals 1d10


This spell can be cast while you are .
Properties
- Cost
Action +
Level 1 Spell Slot
Damage: 3~22- Details
Attack roll (On Miss: The shard of ice still explodes.)
DEX Save (On Save: The damage from the explosion is negated)
Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Ice
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d6
Area: Ice

Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
Type: Surface
Condition: Prone
Spell save DC Dexterity saving throw
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Condition: Difficult Terrain
- Movement Speed halved
How to learn
Classes:
- Class level 1: Druid, Sorcerer, and Wizard
- Class level 3: Arcane Trickster, and Eldritch Knight
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
Granted by items:
Frost Prince (
Recharge: Long rest)
Snow-Dusted Monastery Gloves (
Recharge: Long rest)
Notes
- Creatures on an Ice Surface will fall on failing a Dexterity
Saving throw.
Visuals
External Links[edit | edit source]
Ice knife on the Forgotten Realms Wiki