| classes = Druid, Sorcerer, Wizard, Tempest Domain, Circle of the Land (Arctic) Druid, Oath of the Ancient
| summary = This spell allows spellcasters to summon an ice storm to strike an area.
| summary = Summons an ice storm to strike an area.
| description = Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing {{DamageType|Bludgeoning}} and {{DamageType|Cold}} damage. It also creates an {{Area|Ice}} surface that lasts 2 turns.
| description = Impel and storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range.
| damage 1 = 2d8
| action type = action
| damage 1 type = Bludgeoning
| damage = 4d8, 2d8
| damage 2 = 4d6
| damage type = Bludgeoning, Cold
| damage 2 type = Cold
| damage save = Dexterity
| cost = action, spell4
| damage save effect = half
| save = DEX
| range = ranged
| on save = Targets still take half damage.
| range m = 18
| range m = 18
| range ft = 60
| aoe = radius
| aoe = radius
| aoe m = 6
| aoe m = 6
| aoe ft = 20
| higher levels = [[Upcasting]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Bludgeoning}} damage for each spell slot level above 4th.
| area = Ice
| area shape = Radius
| area m = 6
| area duration = 2
| area duration = 2
| classes = Druid, Sorcerer, Wizard
| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 7 = Druid, Sorcerer, Wizard, Tempest Domain:Domain Spell, Circle of the Land:Arctic
| granted by items = Markoheshkir:Short Rest
| notes =
* The incantation for Ice Storm is ''Tremē'', the Latin command "tremble/quake!"
| video = Ice Storm Visuals.mp4
}}
}}
== External links ==
* {{FRWiki|Ice storm|long}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Cold damage]]
Latest revision as of 03:33, 12 February 2025
Ice Storm is a level 4 evocation spell. This spell allows spellcasters to summon an ice storm to strike an area.
Description
Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Bludgeoning and Cold damage. It also creates an Ice surface that lasts 2 turns.