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Ice Storm: Difference between revisions

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{{SpellPage
{{Feature page
| name = Ice Storm
| type = spell
| image = Ice Storm Icon.png
| uid = Target_IceStorm
| level = 4
| level = 4
| school = Evocation
| school = Evocation
| classes = Druid, Sorcerer, Wizard, Tempest Domain, Circle of the Land (Arctic) Druid, Oath of the Ancient
| summary = This spell allows spellcasters to summon an ice storm to strike an area.
| summary = Summons an ice storm to strike an area.
| description = Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing {{DamageType|Bludgeoning}} and {{DamageType|Cold}} damage. It also creates an {{Area|Ice}} surface that lasts 2 turns.
| description = Impel and storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range.
| damage 1 = 2d8
| action type = action
| damage 1 type = Bludgeoning
| damage = 2d8
| damage 2 = 4d6
| damage type = Bludgeoning
| damage 2 type = Cold
| extra damage = 4d8
| cost = action, spell4
| extra damage type = Cold
| save = DEX
| damage save = Dexterity
| on save = Targets still take half damage.
| extra damage save = Dexterity
| damage save effect = half
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| aoe = radius
| aoe = radius
| aoe m = 6
| aoe m = 6
| aoe ft = 20
| higher levels = [[Upcasting]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Bludgeoning}} damage for each spell slot level above 4th.
| area = Ice
| area shape = Radius
| area m = 6
| area duration = 2
| area duration = 2
| classes = Druid, Sorcerer, Wizard
| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 7 = Druid, Sorcerer, Wizard, Tempest Domain:Domain Spell, Circle of the Land:Arctic
| granted by items = Markoheshkir:Short Rest
| notes =
* The incantation for Ice Storm is ''Tremē'', the Latin command "tremble/quake!"
| video = Ice Storm Visuals.mp4
}}
}}
== External links ==
* {{FRWiki|Ice storm|long}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Cold damage]]

Latest revision as of 03:33, 12 February 2025

Ice Storm.webp
Ice Storm is a level 4 evocation spell. This spell allows spellcasters to summon an ice storm to strike an area.

Description

Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Damage TypesBludgeoning and Damage TypesCold damage. It also creates an Ice Ice surface that lasts 2 turns.

Properties

Cost
Action +  Level 4 Spell Slot
Damage: 6~40
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 60  ft
AoE: 6 m / 20 ft (Radius)
Creates Area: Ice
UID Target_IceStorm

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 1d8Damage TypesBludgeoning damage for each spell slot level above 4th.

Area: Ice

Ice Ice

Duration: 2 turns

AoE: 6 m / 20 ft (Radius)

Difficult terrain - movement speed is halved and creatures may fall Prone.

Type: Surface

Condition: Prone

Prone Prone

Spell save DC  Dexterity saving throw

Condition: Difficult Terrain

How to learn

Classes:

Granted by items:

Notes

  • The incantation for Ice Storm is Tremē, the Latin command "tremble/quake!"

Visuals

External links[edit | edit source]