| summary = This spell allows spellcasters to hit enemies with multiple projectiles that deal {{DamageType|Force}} damage.
| description = Create '''three''' darts of magical force, each dealing {{DamageText|1d4 + 1|Force}} damage to its target.
'''Magic Missile''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to hit enemies with multiple projectiles that deal Force damage.
The darts always hit their target, and can each be targeted individually.
| cost = action, spell1
| damage = 1d4 + 1
| damage type = Force
| damage per = dart
| range = ranged
| range m = 18
| range ft = 60
| higher levels = When the spell is cast at 2nd Level or higher, an additional dart is created for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes = * The {{SAI|Shield}} spell causes the caster to take no damage from '''Magic Missile'''.
* The level 10 {{Class|Evocation}} feature {{SAI|Empowered Evocation}} will add the wizard's {{Ability|intelligence}} modifier to each missile.
* When interacting with effects like {{SAI|Death Ward}} and dealing multiple attacks to the same creature, if the 1st attack was sufficient to {{Cond|Downed|down}} the target, the 2nd attack will apply before{{SAI|Death Ward}} activates leaving the target with 1HP. An action with three attacks, however, would result in the creature being downed. A player character with {{SAI|Death Ward}} applied would need to receive 6 attack applications to fully die: 2 to break the ward, 1 to get downed, then 3 more to fail 3 [[Death Saving Throw]]s. This effect seems to apply to all multi-application attacks such {{SAI|Scorching Ray}} and {{SAI|Eldritch Blast}} (as of 4.1.1.3669438).
* The incantation for Magic Missile is '''Tormentum''', Latin for "catapult" or "ballista".
| title = <div style="font-size:105%; font-family:Georgia;">''"Create three darts of magical force, each dealing <span style="color:#cc3333">4d6 Force damage</span> to its target."''</div>
When interacting with effects like Death Ward and dealing multiple attacks to the same creature, if the 1st attack was sufficient to down the target, the 2nd attack will apply beforeDeath Ward activates leaving the target with 1HP. An action with three attacks, however, would result in the creature being downed. A player character with Death Ward applied would need to receive 6 attack applications to fully die: 2 to break the ward, 1 to get downed, then 3 more to fail 3 Death Saving Throws. This effect seems to apply to all multi-application attacks such Scorching Ray and Eldritch Blast (as of 4.1.1.3669438).
The incantation for Magic Missile is Tormentum, Latin for "catapult" or "ballista".