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Divine Strike: Radiant: Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Divine Strike: Radiant''' is a {{Class|Life Domain}} | | summary = '''Divine Strike: Radiant''' is a {{Class|Life Domain}} action and reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged). | ||
| description = [[File:Divine Strike Radiant Ranged.webp|150px|frameless|right]] | | description = [[File:Divine Strike Radiant Ranged.webp|150px|frameless|right]] | ||
* {{SmallIcon|Divine Strike Radiant Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Radiant}} damage in addition to your weapon's damage. | * {{SmallIcon|Divine Strike Radiant Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Radiant}} damage in addition to your weapon's damage. | ||
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| icon = Divine Strike Radiant Melee Icon.webp | | icon = Divine Strike Radiant Melee Icon.webp | ||
| cost = action | | cost = action | ||
| damage = | | damage = amounttext:Weapon, type:Physical | ||
| | | damage2 = amount:1d8, type:Radiant | ||
| attack roll = yes | | attack roll = yes | ||
| recharge = Per turn | | recharge = Per turn | ||
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| aoe ft = | | aoe ft = | ||
| save = | | save = | ||
| notes = * Can be done as a post-strike reaction (without spending a | | notes = * Can be done as a post-strike reaction (without spending a {{r|reaction}}) similar to [[Divine Smite]] for both melee and ranged attacks. | ||
* '''Divine Strike: Radiant (Melee)''' and '''Divine Strike: Radiant (Ranged)''' use the corresponding weapon. | * '''Divine Strike: Radiant (Melee)''' and '''Divine Strike: Radiant (Ranged)''' use the corresponding weapon. | ||
* Critical Hits will also double the damage die. | * Critical Hits will also double the damage die. | ||
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode. | * Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode. | ||
| class learns at level 8 = Life Domain | |||
}} | }} | ||
{{ClericNavbox}} | {{ClericNavbox}} |
Revision as of 02:14, 23 November 2023
Template:Up to date
Divine Strike: Radiant is a action and reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged).
Description
- Melee Skill: Once per turn deal 1d8Radiant damage in addition to your weapon's damage.
- Ranged Skill and Reaction: Deal an additional 1d8Radiant damage.
Properties
- Cost:
- Action
- Damage:
- Weapon Physical
- + 1d8 (1~8) Radiant
- Details:
- Attack roll
- Range: Normal weapon range
- Recharge: Per turn
How to learn
Classes:
- Class level 8: Life Domain
Notes
- Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
- Divine Strike: Radiant (Melee) and Divine Strike: Radiant (Ranged) use the corresponding weapon.
- Critical Hits will also double the damage die.
- Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.