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Dire Raven Companion: Difference between revisions
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* '''{{SAI|Bad Omen|w=40}}:''' Hurl one of your feathers at a target, dealing {{DamageText|2d8|Piercing}} damage and mark it as {{SAI|Curse of the Dire Raven (Condition)|Cursed}}. | * '''{{SAI|Bad Omen|w=40}}:''' Hurl one of your feathers at a target, dealing {{DamageText|2d8|Piercing}} damage and mark it as {{SAI|Curse of the Dire Raven (Condition)|Cursed}}. | ||
* '''{{Pass|Companion's Bond|w=40}}:''' Your summoned companions receive a bonus to [[Armour Class]] | * '''{{Pass|Companion's Bond|w=40}}:''' Your summoned companions receive a bonus to [[Armour Class]] and damage equal to your [[proficiency bonus]]. | ||
Your Dire Raven companion now has {{DamageColor|Healing|21 Hit Points}} and 19 {{ArmourClass}}. Its [[Constitution]] increases by 2. | Your Dire Raven companion now has {{DamageColor|Healing|21 Hit Points}} and 19 {{ArmourClass}}. Its [[Constitution]] increases by 2 and its proficiency bonus increases from +0 to +3. | ||
===Level 7=== | ===Level 7=== | ||
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* '''{{SAI|Fly (Dire Raven Companion)|Fly|w=40}}:''' Fly to a target location and create a cloud of {{SAI|Darkness}} on the spot that it lands | * '''{{SAI|Fly (Dire Raven Companion)|Fly|w=40}}:''' Fly to a target location and create a cloud of {{SAI|Darkness}} on the spot that it lands | ||
Your Dire Raven companion now has {{DamageColor|Healing|44 Hit Points}} and 21 {{ArmourClass}}. Its [[Wisdom]] increases by 2, | Your Dire Raven companion now has {{DamageColor|Healing|44 Hit Points}} and 21 {{ArmourClass}}. Its [[Wisdom]] increases by 2, its [[Charisma]] increases by 2, and its proficiency bonus increases to +4. | ||
| variant of = Ranger's Companion | | variant of = Ranger's Companion | ||
| class learns at level 3 = Beast Master | | class learns at level 3 = Beast Master |
Latest revision as of 04:30, 11 November 2024
Dire Raven Companion is a variant of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
which is a Subclass Feature ofDescription
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Properties
- Cost:
- Action
- Details:
- Range: 18 m / 60 ft
- Recharge: Short rest
Corvus
6 (-2)
|
14 (+2)
|
8 (-1)
|
3 (-4)
|
12 (+1)
|
6 (-2)
|
Summon a Dire Raven companion that can cover great distances and Blind enemies.
- 2d4+2Piercing damage. : Peck at a target, dealing
- 1d6+2Piercing damage and it. : Attack a creature's eyes to deal
- : You deal an additional 1d6 damage to creatures marked by your Ranger's
- : Fly to a target position
Your dire raven companion has 13 Hit Points and 16 Armour Class. It is also proficient in Perception.
At Higher Levels
Level 5
Corvus Major
Ability Upgrade: The damage of its
increases by 1d4. New Ability:- 2d8Piercing damage and mark it as . : Hurl one of your feathers at a target, dealing
- : Your summoned companions receive a bonus to Armour Class and damage equal to your proficiency bonus.
Your Dire Raven companion now has 21 Hit Points and 19 Armour Class. Its Constitution increases by 2 and its proficiency bonus increases from +0 to +3.
Level 7
Level 8
Your Dire Raven companion now has 32 Hit Points and 19 Armour Class.
Level 11
Corvus Celer
Ability Upgrade: The extra damage added at level 5 increases from 1d4 to 1d6.
New Ability:
- : Summons two Lvl 3 Ravens allied to you. You cannot control the ravens.
- : The dire raven can no longer be .
- : Fly to a target location and create a cloud of on the spot that it lands
Your Dire Raven companion now has 44 Hit Points and 21 Armour Class. Its Wisdom increases by 2, its Charisma increases by 2, and its proficiency bonus increases to +4.
How to learn
Notes
- The summoned dire raven companion is named Corvus, Latin for "raven".
- Children often react to the raven with written dialogue above their heads, commenting on its feathers, beak, and wondering if it would like to be pet.