Yurgir/combat: Difference between revisions

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(Created page with "{{PageSeo | title = Fighting Yurgir | description = Yurgir is a powerful fiend who can be fought at the Gauntlet of Shar and House of Hope in Baldur's Gate 3. | image = Yurgir.jpg }} {{CharacterInfo |title = |name = Yurgir |image = 200px |class = |background= |level = 10 |race = Fiend |type = Fiend |STR = 22 |DEX = 16 |CON = 21 |INT = 15 |WIS = 15 |CHA = 16 |dex save = yes |con save = yes |wis save = yes |HP = 105 |AC = 17 |speed = |size = Larg...")
 
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Revision as of 21:10, 9 December 2023

Yurgir
Yurgir Model.png
Stats
Level 10

STR

22
(+6)

DEX

16
(+3)

CON

21
(+5)

INT

15
(+2)

WIS

15
(+2)

CHA

16
(+3)
Bg3 content hr.png
Creature Race Icon.png  Race Fiend
Creature Type Icon.png  Type Fiend
HP Icon.png  HP 105
Creature AC Icon.png  AC 17
Creature Size Icon.png  Size Large
Weight Icon.png  Weight 220 kg / 485 lbs
Initiative Icon.png  Initiative 8
Passive features
Resistances
Resistant to non-magical SlashingResistant to non-magical PiercingResistant to non-magical BludgeoningImmune to all FireResistant to non-magical ColdImmune to all Poison
Character information
Location Gauntlet of SharX: -653 Y: -764
Allies Merregon Legionnaire, Nessa
Experience on kill 250
Additional information
Voice actor Stewart Scudamore

This page focuses on Yurgir's behaviour during his combat encounters. Yurgir is able to be fought at the Gauntlet of Shar, where he is joined by his Merregon Legionnaire, and at the House of Hope, where he is joined by Raphael, Korilla and six Vengeful Cambions.

Attacks and abilities

Generic Physical.webp
D4 Slashing.png 2d4 + 6 (8~14) Damage TypesSlashing damage
+
D10 Poison.png 2d10 (2~20) Damage TypesPoison damage

Strike a fiendish blow that might Poison Poison the target and deal an additional 4d10Damage TypesPoison damage.
CON Save
 Range: Normal weapon range
One with Shadows.webp

Become Invisible.
 Range: Self
Generic Thunder.webp
D8 Thunder.png 5d8 (5~40) Damage TypesThunder damage

A thunderous blast that ripples over your foes and pushes them back.
CON Save
 Melee: 1.5 m / 5  ft
AoE: 8 m / 25 ft (Radius)
Generic Physical.webp
D4 Bludgeoning.png 2d4 + 2 (4~10) Damage TypesBludgeoning damage
+
D8 Force.png 4d8 (4~32) Damage TypesForce damage

Toss a cluster of 3 bombs that can possibly knock nearby creatures Prone Prone.

Each bomb will explode in a File:Fiendish Flameblast Icon.webp Fiendish Flameblast

 Range: 14 m / 45 ft
Explosive Retribution.webp

Toss a cluster of damaging explosives around you that explode in 2 turns, dealing 4d8Damage TypesFire and 4d8Damage TypesForce damage.
 Range: 10 m / 30 ft

Honour mode

[[* Once per round, Yurgir can spend a Legendary Action to Blinding Ambush a Hunted Hunted creature when it attempts to attack or cast a spell. ]]

Hunter's Mark.webp

Observe your prey carefully, allowing you to interrupt their attacks and spells with a Blinding Ambush Blinding Ambush.
 Range: 18 m / 60 ft
Generic Physical.webp
D10 Radiant.png 5d10 (5~50) Damage TypesRadiant damage

Try to Blind Blind a Hunted Hunted creature before it attacks or casts a spell against you.
 Range: Normal weapon range

Footnotes

  1. A wiki contributor observed this behaviour when landing a critical hit on Yugir from stealth, hitting Yurgir for a total of 17 piercing damage, which left Yurgir with a total of 14 hit points afterwards.