Template:Weapon action page: Difference between revisions
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| bonus = [[Category:Bonus Actions]] | | bonus = [[Category:Bonus Actions]] | ||
| movement = [[Category:Movement-Expending Actions]] | | movement = [[Category:Movement-Expending Actions]] | ||
| reaction = [[Category:Reactions]] | |||
| #default = [[Category:Actions]] | | #default = [[Category:Actions]] | ||
}} | }} | ||
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| name = Tenacity | | name = Tenacity | ||
| action type = reaction | | action type = reaction | ||
| weapon types = | | weapon types = Greatclubs, Maces, Mauls, Morningstars | ||
| description = | | description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Ability Score Modifier|Strength Modifier]] (or a minimum of 1). | ||
| this is an example = yes | | this is an example = yes | ||
}} | }} |
Revision as of 17:48, 25 July 2023
Examples follow.
Piercing Strike
Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, pike, rapier, shortsword, and trident in their main hand.
Description
Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Properties
Action
Damage:
Normal Weapon Damage
Attack roll
Range: Normal weapon range
Recharge: Short rest
Conditions
Duration: 2 turns
Pommel Strike
Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, and longsword in their main hand.
Description
Make a non-lethal attack against an enemy and possibly daze them.
Properties
Bonus action
Damage:
![D4 Bludgeoning.png](/w/images/thumb/3/31/D4_Physical.png/31px-D4_Physical.png)
![Damage Types](/w/images/thumb/7/7d/Bludgeoning_Damage_Icon.png/25px-Bludgeoning_Damage_Icon.png)
Attack roll
Melee: 1.5 m / 5 ft
Recharge: Short rest
Conditions
Duration: 2 turns
- Has
Disadvantage on Wisdom
Saving throws, can't take Reactions, and loses the Dexterity bonus to their
Armour Class.
- Removed if an ally Helps this creature.
Brace (Melee)
Brace (Melee) is a weapon action available to characters proficient in and wielding a glaive, and pike in their main hand.
Description
Spend 6 m / 20 ft (ERROR: Distance not in metric!) of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Properties
6 m / 20 ft movement
Duration: 1 turn
Recharge: Short rest
Tenacity
Tenacity is a weapon action available to characters proficient in and wielding a greatclub, mace, maul, and morningstar in their main hand.
Description
When you miss an attack, deal Bludgeoning damage equal to your Strength Modifier (or a minimum of 1).
Properties
This template defines the table "weapon_actions". This table has not been created yet.