Template:Weapon action page: Difference between revisions

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| bonus = [[Category:Bonus Actions]]
| bonus = [[Category:Bonus Actions]]
| movement = [[Category:Movement-Expending Actions]]
| movement = [[Category:Movement-Expending Actions]]
| reaction = [[Category:Reactions]]
| #default = [[Category:Actions]]  
| #default = [[Category:Actions]]  
}}
}}
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| name = Tenacity
| name = Tenacity
| action type = reaction
| action type = reaction
| weapon types = maces, mauls
| weapon types = Greatclubs, Maces, Mauls, Morningstars
| description = Blah blah blah blah
| description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Ability Score Modifier|Strength Modifier]] (or a minimum of 1).
| this is an example = yes
| this is an example = yes
}}
}}

Revision as of 17:48, 25 July 2023

Examples follow.

Piercing Strike

Piercing Strike Icon.png

Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, pike, rapier, shortsword, and trident in their main hand.

Description

Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.

Properties

Action Damage: Normal Weapon Damage

Conditions

Gaping Wounds Gaping Wounds

Duration: 2 turns

Constitution saving throw

  • Attacks against this creature deal an additional 2Damage TypesPiercing damage.
  • Removed by healing.

Pommel Strike

Pommel Strike Icon.png

Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, and longsword in their main hand.

Description

Make a non-lethal attack against an enemy and possibly daze them.

Properties

Bonus action Damage:

D4 Bludgeoning.png 1d4 (1~4) + Strength modifier Damage TypesBludgeoning damage

Conditions

Dazed Dazed

Duration: 2 turns

Constitution saving throw

Brace (Melee)

Brace (Melee) Icon.png

Brace (Melee) is a weapon action available to characters proficient in and wielding a glaive, and pike in their main hand.

Description

Spend 6 m / 20 ft (ERROR: Distance not in metric!) of your movement. For the rest of your turn, roll melee damage twice and use the highest result.

Properties

 6 m / 20 ft movement

Tenacity

Tenacity Icon.png

Tenacity is a weapon action available to characters proficient in and wielding a greatclub, mace, maul, and morningstar in their main hand.

Description

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength Modifier (or a minimum of 1).

Properties

Reaction



This template defines the table "weapon_actions". This table has not been created yet.