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Fist of Four Thunders: Difference between revisions
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| controller icon = Thunderwave Icon.webp | | controller icon = Thunderwave Icon.webp | ||
| icon = Thunderwave Unfaded Icon.webp | | icon = Thunderwave Unfaded Icon.webp | ||
| summary = '''{{PAGENAME}}''' is an action that allows a | | summary = '''{{PAGENAME}}''' is an action that allows a [[Way of the Four Elements]] Monk to push creatures and objects away. It is the Monk equivalent of {{SAI|Thunderwave}}. | ||
| cost = action, ki:2 | | cost = action, ki:2 | ||
| damage = 2d8 | | damage = 2d8 |
Revision as of 08:24, 29 July 2024
Fist of Four Thunders is an action that allows a Way of the Four Elements Monk to push creatures and objects away. It is the Monk equivalent of .
Description
Release a wave of thunderous force that pushes away all creatures and objects.
Properties
- Cost:
- Action + 2Ki Points
- Damage:
- 2d8 (2~16) Thunder
- Details:
- AoE: 5 m / 17 ft (Cube)
- CON Save (Spell save DC) (On Save: Targets still take half damage.)
At Higher Levels
At level 9, the damage dice increases by one to 3d8 (3~24) Thunder
How to learn
Classes:
- Class level 3: Way of the Four Elements
Bugs
For some reason, this spell does not trigger Martial Arts: Bonus Unarmed Strike. This is possibly an oversight.