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Thunder set: Difference between revisions
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!Effect | !Effect | ||
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|{{ | |{{Image rarity item|Cacophony}} | ||
||[[Weapon|Weapons]] (Quarterstaff) | ||[[Weapon|Weapons]] (Quarterstaff) | ||
| | | | ||
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*{{SAI|Thunderous Smite|w=40}} : Cast as a level 1 [[Spells|spell]] ({{recharge|short rest}}). | *{{SAI|Thunderous Smite|w=40}} : Cast as a level 1 [[Spells|spell]] ({{recharge|short rest}}). | ||
|- | |- | ||
|{{ | |{{Image rarity item|Corpsegrinder}} | ||
|[[Weapon|Weapons]] (Maul) | |[[Weapon|Weapons]] (Maul) | ||
|Deals an extra {{DamageText|1d4|Thunder}}. Gain access to the {{SAI|Grand Slam}} weapon action. | |Deals an extra {{DamageText|1d4|Thunder}}. Gain access to the {{SAI|Grand Slam}} weapon action. | ||
|- | |- | ||
|{{ | |{{Image rarity item|Hamarhraft}} | ||
|[[Weapon|Weapons]] (Maul) | |[[Weapon|Weapons]] (Maul) | ||
|When the wearer {{SAI|Jump|Jumps}}, they deal {{DamageText|1d4|Thunder}} in a 3 m / 10 ft radius upon landing. | |When the wearer {{SAI|Jump|Jumps}}, they deal {{DamageText|1d4|Thunder}} in a 3 m / 10 ft radius upon landing. | ||
|- | |- | ||
|{{ | |{{Image rarity item|Nyrulna}} | ||
|[[Weapon|Weapons]] (Trident) | |[[Weapon|Weapons]] (Trident) | ||
| | | | ||
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*Deals an additional {{DamageText|3d4|Thunder}} in a radius when thrown. | *Deals an additional {{DamageText|3d4|Thunder}} in a radius when thrown. | ||
|- | |- | ||
|{{ | |{{Image rarity item|Phalar Aluve}} | ||
|[[Weapon|Weapons]] (Longsword) | |[[Weapon|Weapons]] (Longsword) | ||
|{{SAI|Phalar Aluve: Shriek|w=40}}: Class action ({{recharge|short rest}}). | |{{SAI|Phalar Aluve: Shriek|w=40}}: Class action ({{recharge|short rest}}). | ||
|- | |- | ||
|{{ | |{{Image rarity item|Punch-Drunk Bastard}} | ||
|[[Weapon|Weapons]] (Greatclub) | |[[Weapon|Weapons]] (Greatclub) | ||
|'''Tippler's Rage:''' While you are {{Cond|Alcohol|Drunk}}, you have {{Advantage}} on {{Attack Roll}}s. You also create a blast with each attack, dealing {{DamageText|1d4|Thunder}} for {{Distance|m=3|ft=10}}. | |'''Tippler's Rage:''' While you are {{Cond|Alcohol|Drunk}}, you have {{Advantage}} on {{Attack Roll}}s. You also create a blast with each attack, dealing {{DamageText|1d4|Thunder}} for {{Distance|m=3|ft=10}}. | ||
|- | |- | ||
|{{ | |{{Image rarity item|Hat of Storm Scion's Power}} | ||
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]]) | |[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]]) | ||
|Gain {{Cond|Arcane Acuity}} when dealing {{DamageType|Thunder}} damage. | |Gain {{Cond|Arcane Acuity}} when dealing {{DamageType|Thunder}} damage. | ||
|- | |- | ||
|{{ | |{{Image rarity item|Thunderpalm Strikers}} | ||
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]]) | |[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]]) | ||
| | | | ||
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*{{SAI|Thunderwave|w=40}}: Cast as a level 3 [[Spells|spell]] ({{recharge|long rest}}) | *{{SAI|Thunderwave|w=40}}: Cast as a level 3 [[Spells|spell]] ({{recharge|long rest}}) | ||
|- | |- | ||
|{{ | |{{Image rarity item|Sentient Amulet (Rare)}} | ||
|[[Amulets]] | |[[Amulets]] | ||
|{{SAI|Shatter|w=40}}: Cast as a level 2 [[Spells|spell]] ({{recharge|short rest}}). | |{{SAI|Shatter|w=40}}: Cast as a level 2 [[Spells|spell]] ({{recharge|short rest}}). | ||
|- | |- | ||
|{{ | |{{Image rarity item|Sentient Amulet (Very Rare)}} | ||
|[[Amulets]] | |[[Amulets]] | ||
|{{SAI|Shatter|w=40}}: Cast as a level 3 [[Spells|spell]] ({{recharge|long rest}}). | |{{SAI|Shatter|w=40}}: Cast as a level 3 [[Spells|spell]] ({{recharge|long rest}}). | ||
|- | |- | ||
|{{ | |{{Image rarity item|Ring of Absolute Force}} | ||
|[[Rings]] | |[[Rings]] | ||
|If the wearer bears the [[Absolute's Brand]], they deal 1 additional {{DamageType|Thunder}} with Thunder damage spells and attacks. | |If the wearer bears the [[Absolute's Brand]], they deal 1 additional {{DamageType|Thunder}} with Thunder damage spells and attacks. |
Revision as of 23:11, 22 October 2024
The Thunder Set is a set of equipment that helps the user deal Thunder damage. See also Reverberation (Condition). It consists of the following pieces :
Name | Type | Effect |
---|---|---|
Weapons (Quarterstaff) |
| |
Weapons (Maul) | Deals an extra 1d4Thunder. Gain access to the weapon action. | |
Weapons (Maul) | When the wearer 1d4Thunder in a 3 m / 10 ft radius upon landing. | , they deal|
Weapons (Trident) | ||
Weapons (Longsword) | Short rest). | : Class action ( Recharge:|
Weapons (Greatclub) | Tippler's Rage: While you are , you have Advantage on Attack rolls. You also create a blast with each attack, dealing 1d4Thunder for 3 m / 10 ft. | |
Headwear (Non-Armour) | Gain when dealing Thunder damage. | |
Handwear (Non-Armour) | ||
Amulets | spell ( Recharge: Short rest). | : Cast as a level 2|
Amulets | spell ( Recharge: Long rest). | : Cast as a level 3|
Rings | If the wearer bears the Absolute's Brand, they deal 1 additional Thunder with Thunder damage spells and attacks. |