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A creature's size indicates how large it is, roughly communicating other parameters like the model's dimensions/how much space it physically occupies, their weight, and their ability to interact with the environment, such as via Rocky Crevices and Burrow Holes.
The weight of a creature affects what can
or it.- A creature may throw items and other creatures weighing up to
Strength2 x 0.2
kg orStrength2 x 0.4
lbs.- For example, with 18 Strength, one can throw objects weighing up to
182 x 0.2
= 64.8 kg (or 130 lbs).
- For example, with 18 Strength, one can throw objects weighing up to
- When a creature's size changes, its weight will also be adjusted as necessary to conform with the above categories.
A creature's size and weight can be inspected by selecting it and choosing Examine, or targeting it with the cursor and hitting the corresponding hotkey.
Size Categories
Size | Maximum Weight | Example Creatures | |
---|---|---|---|
kg | lbs | ||
Tiny | 6 | 12 | Cats, Crag Spiders, and Air Elementals |
Small | 40 | 80 | Halflings, Gnomes, Goblins, and Sheep |
Medium | 200 | 400 | Humans, Dwarves[note 1], and most other Playable Races |
Large | 5,000 | 10,000 | Ogres, Owlbears |
Huge | 50,000 | 100,000 | Ansur |
Gargantuan | 500,000 | 1,000,000 | Nautiloid |
Modifying Size
When a creature's form is changed (examples in table below), part of the parameters that they inherit include the form's size and weight as per the above table.
Condition | Size | Source | Duration |
---|---|---|---|
Respective Race's (Small for Gnomes and Halflings, Medium for others) | Mask of the Shapeshifter ( ) | Duration: Until Long rest | |
Wild Shape | Respective creature's (ranges from Tiny for a Cat, to Large for an Owlbear) | Duration: Until Long rest | |
Tiny | Duration: Until Long rest | ||
Tiny | Duration: 2 turns | ||
Medium | |||
Small | Duration: 2 turns | ||
Duration: 5 turns | |||
Tiny | Dolly Dolly Dolly | Duration: 1 turn | |
Medium | |||
Large | |||
Medium | Duration: Until Long rest | ||
Medium | Duration: Until Long rest |
Furthermore, additional modifications can be made to a character's size to shift it into neighbouring categories, as per the table below.
- Creatures cannot change to categories larger than Gargantuan, or smaller than Tiny.
- Other parameters like their physical model can still change size.
- Conditions with the same Stack ID (see below) are replaced/refreshed if another source is added; they do not stack.
- For instance, an Duergar is Large, and using will first cancel , then apply it anew.
- Using on a character will first cancel the latter condition (regardless of initial source), then apply , possibly changing their overall size by 2 categories.
- Despite being a separate Condition and having additional effects, takes up the same "slot" as and .
- Conditions with different Stack IDs can stack, changing the character's size as appropriate.
- An character that uses a Elixir of the Colossus will further increase size.
- A creature with that is then will return back to its original size, then change again as appropriate when either effect ends or is replaced.
- These changes apply after taking into account a shape/form change.
- As such, a Medium Cat, Gargantuan Owlbear, or Tiny Sheep are all possible, amongst other combinations.
Stack ID | Condition | Size Change | Source | Duration |
---|---|---|---|---|
SIZE
|
-1 | Oil of Diminution | Duration: 2 turns | |
Sethan ( ) | Duration: 5 turns | |||
Duration: 10 turns | ||||
+1 | Duration: 10 turns | |||
s' | ||||
Bigboy's Chew Toy ( ) | ||||
Balduran's Giantslayer ( ) | ||||
ALCH_ELIXIR |
+1 | Elixir of the Colossus | Duration: Until Long rest |
Notes
- ↑ Despite their shorter stature and reduced Movement Speed, Dwarves are indeed Medium creatures, interacting with other game mechanics accordingly.