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Seeming
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Description
Disguise up to 4 members of your adventuring party.Properties
- Cost
- Action + Level 5 Spell Slot
- Details
- Range: 18 m (60 ft)
- Targets: 4 party members
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Target_Seeming Spell flags
Grants:
Condition: Seeming
How to learn
Classes:
- Class level 9: Bard, Sorcerer, Wizard, The Archfey, and Trickery Domain (Domain Spell)
Other ways to learn:
- Wizards with a Level 5 Spell Slot can transcribe a Scroll of Seeming to their spellbooks.
Notes
- Initial disguises are chosen at random.
- Each affected party member may then choose a new disguise a single time as an Action.
- Disguises last until dispelled as an Action using Dispel Disguise.
- The disguise can be changed by using Adjust Seeming.
- A separate Attitude score is used (and permanently maintained) with merchants while disguised.
- This spell may select the same creature multiple times for no additional effect.
Bugs
- Due to a coding error, if Masc Githyanki or Masc Dwarf are randomly chosen it will cause the spell to fail.
- Due to a coding error, some reactions that would normally be blocked when Blinded are still usable while a character is in a disguise:
- Bulwark Rebuke
- Charm
- Deflect Missiles: Redirect
- Fungal Infestation
- Giant Killer
- Greater Kushigo Counter
- Hellish Rebuke
- Kushigo Counter
- Misty Escape
- Polearm Master: Opportunity Attack
- Riposte
- Sentinel
- Shield Blow
- Storm's Fury
- True Strike Riposte
- War Caster: Opportunity Spell
- Wrath of the Storm: Lightning
- Wrath of the Storm: Thunder
External links[edit section | visual editor]
- on the Forgotten Realms Wiki































