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Fist Nudelmann is a Flaming Fist fighter stationed on the bridge to Baldur's Gate in Act Three.

Portrait Nudelmann.png
Either get in line or get gone.

Involvement[edit | edit source]

Act Three[edit | edit source]

Nudelmann can be found at the very end of the bridge leading through Baldur's Gate,[1], watching over the queue of residents trying to make their way into the Upper City. With his fellow Fists having received orders to not let anyone into the Upper City, he is among those trying to keep the queue orderly and prevent anyone from entering.

If returning to Baldur's Gate after acquiring all Netherstones, three infected refugees by the queue transform into Mind Flayers and attack the nearby party. Nudelmann is Surprised Surprised, but fights alongside the party. Once the Mind Flayers are dead, he and all the Fists around run away to warn their superiors, before completely vanishing from the game once far enough.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Spear
Damage: 6~11
D6 Piercing.png
1d6 + 5Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Rush Attack Rush Attack ()   –  Spear
Damage: 6~9
D4 Piercing.png
1d4 + 5Damage TypesPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Trip Attack (Melee) Trip Attack (Melee) ( + )
Damage:
Normal weapon damage

A powerful attack that possibly knocks the target Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Per turn

Allies[edit | edit source]

Notable loot[edit | edit source]

References[edit | edit source]

  1. The gate proper, not the city.