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Owlbears are a type of beast creature found in the Owlbear Nest in Act One as an optional boss fight. Resembling large feathered bears with the head of an owl, they are quick to anger, extremely strong and seemingly constantly hungry. While highly territorial, its recent injury from the Cult of the Absolute left it notably weakened.

Involvement[edit | edit source]

Act One[edit | edit source]

If approaching the nest, the Owlbear Mother confronts the party. Depending on whether Speak with Animals Speak with Animals is active, the following options allow to retreat peacefully:

Without Speak with Animals[edit | edit source]

  • [ANIMAL HANDLING] Study the owlbear's behaviour. (DC 15)
    • Hold out your palms - you mean no harm.
    • Back away slowly.
  • [SURVIVAL] Back away. (DC 15)
  • [PERFORMANCE] Puff out your chest and roar. (DC 15) Shadowheart approves +1
  • [BARBARIAN] [PERFORMANCE] ROAR. (DC 15 Advantage Icon.png)

With Speak with Animals[edit | edit source]

  • You're injured - there's still half a spear lodged in your head.
  • [ONE-EYED] [WYLL] That eye - or lack of it - must have you in a lot of pain. I should know.
  • Move closer.
    • [INTIMIDATION] Let me go, or you'll watch your cub die before I finish you. (DC 10)
    • [PERSUASION] Just allow me to leave. I'm no threat to you or your cub. (DC 10)
    • [BARBARIAN] [INTIMIDATION] Come, then. Once I've plucked you, I'll have your cub for dessert. (DC 10 Advantage Icon.png)
    • [BERSERKER] [INTIMIDATION] COME - FIGHT! (DC 10 Advantage Icon.png)
    • [DRUID] [PERSUASION] You need rest - let nature heal you. This is no time for a fight. (DC 5)
    • [RANGER] [PERSUASION] I would never intrude on your nest knowingly. This was a simple mistake. (DC 5)

Any other check or response results in the Owlbear Mother attacking.

Successfully defeating the Owlbear Mother or convincing her to stand down grants the A Mother's Fury A Mother's Fury inspiration to party members with the Outlander Outlander background.

Companion approval[edit | edit source]

Convincing the Owlbear Mother to retreat and let the party go:

Gale approves +1 Lae'zel disapproves -1 Shadowheart approves +1 Karlach approves +1

Attacking or starting combat:

Lae'zel approves +1 Shadowheart disapproves -1 Karlach disapproves -1

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

A Mother's Desperation A Mother's Desperation

Increase Strength by 2 and gain the ability to perform Multiattacks Multiattacks.

Gain resistance to all physical damageTactician.

Recharge: Once per combat
Claws Claws (Action)
Damage: 7~21
2d8 + 5SlashingSlashing

Lash out with deadly claws and push the target back 1.5 m / 5 ft.

 Melee: 1.5 m / 5 ft
Crushing Flight Crushing Flight (Bonus Action + Movement Speed)
Leap at a target to bite it and knock it Prone Prone.
STR Save
 Range: 21 m / 70 ft
Recharge: Per turn
Multiattack Multiattack (Action)
Damage: 13~36
2d8 + 5SlashingSlashing
+ 1d10 + 5PiercingPiercing

Aim multiple attacks at a target. If the second attack hits, the target is pushed back 1.5 m / 5 ft and knocked Prone Prone.

STR Save
 Melee: 1.5 m / 5 ft
Recharge: Per turn

Honour Mode[edit | edit source]

Call Consort Call Consort
Summon your mate to protect you in battle.
 Range: Self
Legendary Action: Call Consort Legendary Action: Call Consort
Once per combat, the Owlbear mother can spend a Legendary Action to summon summon her mate when she is attacked.

Tactics[edit | edit source]

While the Owlbear Mother is already damaged by 8 points and cannot make Critical Hits because of her recent injury, she is still a powerful and dangerous creature. She also has the Distressed Distressed condition.

Many of her abilities knock others Prone, such as Crushing Flight, allowing her to attack with Advantage on successive hits against her prone victim. When taken to half health, her rage ability triggers, increasing her damage by increasing its Strength and Multiattack. She also has the support of the Owlbear Cub, though he is weak and can often be ignored. It is best to ignore the cub if planning to recruit him for the Camp. However, he attempts to flee if badly hurt.

The Owlbear Mother's injury imposes Disadvantage on Perception checks which causes a -5 penalty to Passive Perception to detect hidden creatures. However, this does not make it easier to sneak up on her because she has an unlisted +5 bonus to Perception that counteracts this penalty. Alternatively, Andrick Andrick and Brynna Brynna can be convinced to help in the fight. They can act as useful distractions and support. Spells, items or weapon abilities that require a Dexterity Saving Throw like Grease Grease, Grease Bottle or Topple Topple are effective in slowing the owlbear. When the Owlbear Mother is enraged, it is best to finish the fight quickly before its multiattack shreds through the group.

Convincing the Owlbear Mother not to attack outright is helpful for pre-combat positioning and allows the party to prepare a stealth ambush.

There are two Fissured Stalactites attached to the rock overhangs just above the Mother and Cub. They can be shot with ranged weapons and damage whatever is beneath them on the cave floor for 1d8. If the Owlbear Mother is hit with one, she knows who triggered it to fall and attacks the party.

In Honour mode, Silencing Silencing or Incapacitating Incapacitating the Owlbear Mother prevents it from using its legendary action.

Loot[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • The Owlbear Mother in the Owlbear Nest is killed by goblins after a Long Rest after entering the cave.
  • In the 5th edition of Dungeons and Dragons, an owlbear is classified as a Monstrosity, not a Beast. The Owlbears being classified as they are currently in Baldur's Gate 3 are more in line to previous editions, such as the 3rd and the 4th, although the Owlbears appearing in-game have the physical appearance of the 5th edition.

External links[edit | edit source]

Owlbear on the Forgotten Realms Wiki