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Revision as of 01:52, 23 January 2025 by NtCarlson (talk | contribs) (Added uid/uuid to infobox)

Stone Guard Kur is a Duergar Ranger who can be found at the Grymforge during Act One.

Portrait Kur.png
Drugnin' outsiders. You've got no business here.
Kur


Involvement

Kur is found standing near Brithvar Brithvar talking to him. She seems to be his lieutenant.

Stone Guard Kur is a loyal member of the Clan Flameshade. Should the party conspire with Brithvar against Nere Nere, she joins them against the drow and duergar cult novices.

Combat

Kur is predetermined to end the first turn of battle by retreating to the edge of a nearby lava pool, upon which Dalthar Dalthar prioritises dashing and shoving her in over all other actions.

If Dalthar is killed or blocked from pushing Kur into the lava, the remaining hostile cultists take that on as their main priority in a set order, starting with Greymon Greymon.

Attacks and abilities

Brace (Ranged) Brace (Ranged) ( 6 m / 20 ft)
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) (+ + )   –  Heavy Crossbow
Damage: 5~19
D10 Piercing.pngD6 Piercing.png
1d10 + 3Damage TypesPiercing
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

STR Save
 Range: 18 m / 60 ft
Hunter's Mark Hunter's Mark (+ )
Damage: 1~6

Mark a creature as your quarry to deal an additional 1d6Damage TypesWeapon damage whenever you hit it with a weapon attack.

 Range: 18 m / 60 ft
Piercing Shot Piercing Shot ()
Damage:
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Piercing Strike Piercing Strike ()
Damage:
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Damage: 4~13
D10 Piercing.png
1d10 + 3Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Tactician only

Shove Shove ()

Try to push your target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.

 Range: 1.5 m / 5 ft

Loot

Related Quests

Gallery

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